mlsanityData to 7 Oct 2026

Is Value Learning Really the Main Bottleneck in Offline RL?

arXiv 2406.09329 ↗First posted 13 Jun 2024cs.LG cs.AIcited by 82

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

While imitation learning requires access to high-quality data, offline reinforcement learning (RL) should, in principle, perform similarly or better with substantially lower data quality by using a value function. However, current results indicate that offline RL often performs worse than imitation learning, and it is often unclear what holds back the performance of offline RL. Motivated by this observation, we aim to understand the bottlenecks in current offline RL algorithms. While poor performance of offline RL is typically attributed to an imperfect value function, we ask: is the main bottleneck of offline RL indeed in learning the value function, or something else? To answer this question, we perform a systematic empirical study of (1) value learning, (2) policy extraction, and (3) policy generalization in offline RL problems, analyzing how these components affect performance. We make two surprising observations. First, we find that the choice of a policy extraction algorithm significantly affects the performance and scalability of offline RL, often more so than the value learning objective. For instance, we show that common value-weighted behavioral cloning objectives (e.g., AWR) do not fully leverage the learned value function, and switching to behavior-constrained policy gradient objectives (e.g., DDPG+BC) often leads to substantial improvements in performance and scalability. Second, we find that a big barrier to improving offline RL performance is often imperfect policy generalization on test-time states out of the support of the training data, rather than policy learning on in-distribution states. We then show that the use of suboptimal but high-coverage data or test-time policy training techniques can address this generalization issue in practice. Specifically, we propose two simple test-time policy improvement methods and show that these methods lead to better performance.

Key facts. Cited by 82 papers in the map (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 52 of its 64 references that are in the map. First posted on arXiv 13 Jun 2024.

Builds on

52 of 64 references.

Closest ancestors · 30

Same direction, newest first

  1. 2024Offline Actor-Critic Reinforcement Learning Scales to Large Models8 Feb
  2. 2023The Generalization Gap in Offline Reinforcement Learning10 Dec
  3. 2023Improving and Benchmarking Offline Reinforcement Learning Algorithms1 Jun
  4. 2023Revisiting the Minimalist Approach to Offline Reinforcement Learning16 May
  5. 2023Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization28 Mar
  6. 2023Dual RL: Unification and New Methods for Reinforcement and Imitation Learning16 Feb
  7. 2023Extreme Q-Learning: MaxEnt RL without Entropy5 Jan
  8. 2022CORL: Research-oriented Deep Offline Reinforcement Learning Library13 Oct
  9. 2022Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations9 Jun
  10. 2022Why So Pessimistic? Estimating Uncertainties for Offline RL through Ensembles, and Why Their Independence Matters27 May
  11. 2022Adversarially Trained Actor Critic for Offline Reinforcement Learning5 Feb
  12. 2022Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning31 Jan
18 more
  1. 2021RvS: What is Essential for Offline RL via Supervised Learning?20 Dec
  2. 2021DR3: Value-Based Deep Reinforcement Learning Requires Explicit Regularization9 Dec
  3. 2021Improving Zero-shot Generalization in Offline Reinforcement Learning using Generalized Similarity Functions29 Nov
  4. 2021Offline Reinforcement Learning with Implicit Q-Learning12 Oct
  5. 2021Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble4 Oct
  6. 2021OptiDICE: Offline Policy Optimization via Stationary Distribution Correction Estimation21 Jun
  7. 2021Offline RL Without Off-Policy Evaluation16 Jun
  8. 2021A Minimalist Approach to Offline Reinforcement Learning12 Jun
  9. 2021Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning17 May
  10. 2021Instabilities of Offline RL with Pre-Trained Neural Representation8 Mar
  11. 2021Representation Matters: Offline Pretraining for Sequential Decision Making11 Feb
  12. 2020What are the Statistical Limits of Offline RL with Linear Function Approximation?22 Oct
  13. 2020EMaQ: Expected-Max Q-Learning Operator for Simple Yet Effective Offline and Online RL21 Jul
  14. 2020Critic Regularized Regression26 Jun
  15. 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
  16. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
  17. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learning15 Apr
  18. 2019Behavior Regularized Offline Reinforcement Learning26 Nov

Other references · 22

  1. 2016Layer Normalizationcited by 5,579
  2. 2015Continuous control with deep reinforcement learningcited by 3,279
  3. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  4. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  5. 2017Hindsight Experience Replaycited by 1,096
  6. 2018Exploration by Random Network Distillationcited by 966
  7. 2022A Generalist Agentcited by 802
  8. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  9. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 699
  10. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 647
  11. 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policiescited by 307
  12. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
10 more
  1. 2019AlgaeDICE: Policy Gradient from Arbitrary Experiencecited by 187
  2. 2022Offline Reinforcement Learning via High-Fidelity Generative Behavior Modelingcited by 177
  3. 2020Implicit Under-Parameterization Inhibits Data-Efficient Deep Reinforcement Learningcited by 134
  4. 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 133
  5. 2023Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learningcited by 116
  6. 2024Foundation Policies with Hilbert Representationscited by 89
  7. 2023Data Quality in Imitation Learningcited by 72
  8. 2023What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?cited by 36
  9. 2022Why Should I Trust You, Bellman? The Bellman Error is a Poor Replacement for Value Errorcited by 31
  10. 2023Bridging RL Theory and Practice with the Effective Horizoncited by 31

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 7; 2025: 37; 2026: 38.

82 papers.

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  1. 2024OGBench: Benchmarking Offline Goal-Conditioned RLcited by 216
  2. 2025Flow Q-Learningcited by 162
  3. 2024Policy Agnostic RL: Offline RL and Online RL Fine-Tuning of Any Class and Backbonecited by 71
  4. 2025Horizon Reduction Makes RL Scalablecited by 55
  5. 2025Diffusion Guidance Is a Controllable Policy Improvement Operatorcited by 51
  6. 2025Flow-Based Policy for Online Reinforcement Learningcited by 33
  7. 2026Q-learning with Adjoint Matchingcited by 33
  8. 2024AI Safety in Generative AI Large Language Models: A Surveycited by 31
  9. 2025EXPO: Stable Reinforcement Learning with Expressive Policiescited by 30
  10. 2025Scaling Offline RL via Efficient and Expressive Shortcut Modelscited by 27
  11. 2025Bigger, Regularized, Categorical: High-Capacity Value Functions are Efficient Multi-Task Learnerscited by 23
  12. 2025Digi-Q: Learning Q-Value Functions for Training Device-Control Agentscited by 20
38 more
  1. 2025floq: Training Critics via Flow-Matching for Scaling Compute in Value-Based RLcited by 20
  2. 2025One-Step Flow Policy Mirror Descentcited by 18
  3. 2025One-Step Generative Policies with Q-Learning: A Reformulation of MeanFlowcited by 16
  4. 2025Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learningcited by 15
  5. 2025Value-Based Deep RL Scales Predictablycited by 14
  6. 2025Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learningcited by 12
  7. 2025Flow-Based Single-Step Completion for Efficient and Expressive Policy Learningcited by 12
  8. 2025Transitive RL: Value Learning via Divide and Conquercited by 12
  9. 2025Scalable Offline Model-Based RL with Action Chunkscited by 12
  10. 2025DEAS: DEtached value learning with Action Sequence for Scalable Offline RLcited by 9
  11. 2025Multi-agent Coordination via Flow Matchingcited by 9
  12. 2025Flattening Hierarchies with Policy Bootstrappingcited by 8
  13. 2025Guided Flow Policy: Learning from High-Value Actions in Offline Reinforcement Learningcited by 8
  14. 2025Intention-Conditioned Flow Occupancy Modelscited by 7
  15. 2025Penalizing Infeasible Actions and Reward Scaling in Reinforcement Learning with Offline Datacited by 7
  16. 2025Towards Robust Zero-Shot Reinforcement Learningcited by 7
  17. 2025Unearthing Gems from Stones: Policy Optimization with Negative Sample Augmentation for LLM Reasoningcited by 6
  18. 2025Expressive Value Learning for Scalable Offline Reinforcement Learningcited by 6
  19. 2025Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learningcited by 6
  20. 2025Dichotomous Diffusion Policy Optimizationcited by 6
  21. 2025Using Non-Expert Data to Robustify Imitation Learning via Offline Reinforcement Learningcited by 5
  22. 2026Test-Time Gradient Guidance of Flow Policies in Reinforcement Learningcited by 5
  23. 2024Bellman Diffusion Modelscited by 4
  24. 2025An Optimal Discriminator Weighted Imitation Perspective for Reinforcement Learningcited by 4
  25. 2025BiTrajDiff: Bidirectional Trajectory Generation with Diffusion Models for Offline Reinforcement Learningcited by 4
  26. 2026Laplacian Representations for Decision-Time Planningcited by 4
  27. 2026Q-Flow: Stable and Expressive Reinforcement Learning with Flow-Based Policycited by 4
  28. 2026Safe Flow Q-Learning: Offline Safe Reinforcement Learning with Reachability-Based Flow Policiescited by 3
  29. 2026Aligning Few-Step Generative Models by Amortizing Sample-based Variational Inferencecited by 3
  30. 2024The Role of Deep Learning Regularizations on Actors in Offline RLcited by 2
  31. 2026What Does Flow Matching Bring To TD Learning?cited by 2
  32. 2026Robust Regularized Policy Iteration under Transition Uncertaintycited by 2
  33. 2026WOMBET: World Model-Based Experience Transfer for Robust and Sample-efficient Reinforcement Learningcited by 2
  34. 2026Abstraction for Offline Goal-Conditioned Reinforcement Learningcited by 2
  35. 2026QPILOTS: Efficient Test-Time Q-Steering for Flow Policiescited by 2
  36. 2026Reversal Q-Learningcited by 2
  37. 2026Decoupling Policy Extraction for Offline Reinforcement Learningcited by 2
  38. 2024Robustness Evaluation of Offline Reinforcement Learning for Robot Control Against Action Perturbationscited by 1

50 most cited of 82 All 82 (JSON)

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  2. 2021Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximation
  3. 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism
  4. 2022Know Your Boundaries: The Necessity of Explicit Behavioral Cloning in Offline RL
  5. 2022When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?
  6. 2020RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning
  7. 2023Using Offline Data to Speed Up Reinforcement Learning in Procedurally Generated Environments
  8. 2021Showing Your Offline Reinforcement Learning Work: Online Evaluation Budget Matters