MSPR: Multi-scale Predictive Representations for Goal-conditioned Reinforcement Learning
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations
Abstract (arXiv)
This paper investigates robust representation learning in offline goal-conditioned reinforcement learning (GCRL). Particularly in sparse reward scenarios, learning representations that align state and goal latents is a challenge, as the encoder can learn goal-agnostic features that destabilize policy learning. We address this issue by learning the encoder's representation with alignment objectives that capture the environment across multiple scales, from local physical dynamics to long-horizon goal-directed structure. Concretely, we propose MSPR, a framework that leverages multi-scale predictive supervision to enforce goal-directed alignment within the latent space. We demonstrate that MSPR leads to strong performance on both vision and state-based tasks. Furthermore, we show that our approach is resilient under realistic, challenging data regimes, maintaining state-of-the-art performance across a wide variety of tasks.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 38 of its 55 references that are in the map. First posted on arXiv 10 May 2026.
Builds on
38 of 55 references.
Closest ancestors · 4
Same direction, newest first
- 2025Dual Goal Representations8 Oct
- 2025A Survey of State Representation Learning for Deep Reinforcement Learning20 Jun
- 2025Towards General-Purpose Model-Free Reinforcement Learning27 Jan
- 2024Q-WSL: Optimizing Goal-Conditioned RL with Weighted Supervised Learning via Dynamic Programming9 Oct
Other references · 34
- 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
- 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
- 2018World Modelscited by 1,513
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
- 2023Mastering Diverse Domains through World Modelscited by 1,253
- 2017Hindsight Experience Replaycited by 1,136
- 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
- 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 883
- 2020CURL: Contrastive Unsupervised Representations for Reinforcement Learningcited by 760
22 more
- 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 531
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
- 2022VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Trainingcited by 395
- 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
- 2019Learning Latent Plans from Playcited by 316
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 253
- 2024OGBench: Benchmarking Offline Goal-Conditioned RLcited by 238
- 2019DeepMDP: Learning Continuous Latent Space Models for Representation Learningcited by 207
- 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 141
- 2019Scalable methods for computing state similarity in deterministic Markov Decision Processescited by 133
- 2023Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learningcited by 121
- 2020C-Learning: Learning to Achieve Goals via Recursive Classificationcited by 103
- 2022Deep Hierarchical Planning from Pixelscited by 101
- 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RLcited by 89
- 2024Is Value Learning Really the Main Bottleneck in Offline RL?cited by 89
- 2023For SALE: State-Action Representation Learning for Deep Reinforcement Learningcited by 75
- 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regressioncited by 66
- 2021MICo: Improved representations via sampling-based state similarity for Markov decision processescited by 43
- 2018Deep Reinforcement Learning for Vision-Based Robotic Grasping: A Simulated Comparative Evaluation of Off-Policy Methodscited by 33
- 2025Temporal Representation Alignment: Successor Features Enable Emergent Compositionality in Robot Instruction Followingcited by 14
- 2025Self-Predictive Representations for Combinatorial Generalization in Behavioral Cloningcited by 12
- 2023ReRoGCRL: Representation-based Robustness in Goal-Conditioned Reinforcement Learningcited by 6
Built on by
Citing papers per year: 2026: 1.
1 paper.
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- 2026Do Better Goal Representations Improve Goal-Conditioned Reinforcement Learning?
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- 2026Provable Multi-Task Reinforcement Learning: A Representation Learning Framework with Low Rank Rewards
- 2026Dual Advantage Fields
- 2026DAGR: State-Conditioned Goal Representations via Difference-Aware Goal Cross-Attention
- 2024TLDR: Unsupervised Goal-Conditioned RL via Temporal Distance-Aware Representations
- 2026Sparse-TD-JEPA: Improving Zero-Shot Reinforcement Learning With Sparse Latent Task Representations