mlsanityData to 7 Oct 2026

Bridging RL Theory and Practice with the Effective Horizon

arXiv 2304.09853 ↗First posted 19 Apr 2023cs.LG stat.MLcited by 31

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Abstract (arXiv)

Deep reinforcement learning (RL) works impressively in some environments and fails catastrophically in others. Ideally, RL theory should be able to provide an understanding of why this is, i.e. bounds predictive of practical performance. Unfortunately, current theory does not quite have this ability. We compare standard deep RL algorithms to prior sample complexity bounds by introducing a new dataset, BRIDGE. It consists of 155 deterministic MDPs from common deep RL benchmarks, along with their corresponding tabular representations, which enables us to exactly compute instance-dependent bounds. We choose to focus on deterministic environments because they share many interesting properties of stochastic environments, but are easier to analyze. Using BRIDGE, we find that prior bounds do not correlate well with when deep RL succeeds vs. fails, but discover a surprising property that does. When actions with the highest Q-values under the random policy also have the highest Q-values under the optimal policy (i.e. when it is optimal to be greedy on the random policy's Q function), deep RL tends to succeed; when they don't, deep RL tends to fail. We generalize this property into a new complexity measure of an MDP that we call the effective horizon, which roughly corresponds to how many steps of lookahead search would be needed in that MDP in order to identify the next optimal action, when leaf nodes are evaluated with random rollouts. Using BRIDGE, we show that the effective horizon-based bounds are more closely reflective of the empirical performance of PPO and DQN than prior sample complexity bounds across four metrics. We also find that, unlike existing bounds, the effective horizon can predict the effects of using reward shaping or a pre-trained exploration policy. Our code and data are available at https://github.com/cassidylaidlaw/effective-horizon

Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 8 of its 22 references that are in the map. First posted on arXiv 19 Apr 2023.

Builds on

8 of 22 references.

References · 8

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2015End-to-End Training of Deep Visuomotor Policiescited by 847
  3. 2016Contextual Decision Processes with Low Bellman Rank are PAC-Learnablecited by 290
  4. 2018BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learningcited by 238
  5. 2021Offline RL Without Off-Policy Evaluationcited by 150
  6. 2021Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraintscited by 124
  7. 2021State Entropy Maximization with Random Encoders for Efficient Explorationcited by 107
  8. 2018StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer Learningcited by 25

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 5; 2024: 13; 2025: 9; 2026: 4.

31 papers.

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  1. 2023Cognitive Architectures for Language Agentscited by 422
  2. 2024Is Value Learning Really the Main Bottleneck in Offline RL?cited by 82
  3. 2025All Roads Lead to Likelihood: The Value of Reinforcement Learning in Fine-Tuningcited by 58
  4. 2024A Dense Reward View on Aligning Text-to-Image Diffusion with Preferencecited by 55
  5. 2025Horizon Reduction Makes RL Scalablecited by 55
  6. 2024Correlated Proxies: A New Definition and Improved Mitigation for Reward Hackingcited by 50
  7. 2024Dissecting Deep RL with High Update Ratios: Combatting Value Divergencecited by 17
  8. 2025Rapidly Adapting Policies to the Real World via Simulation-Guided Fine-Tuningcited by 15
  9. 2025Segmenting Text and Learning Their Rewards for Improved RLHF in Language Modelcited by 12
  10. 2024Do Transformer World Models Give Better Policy Gradients?cited by 10
  11. 2026Understanding the Challenges in Iterative Generative Optimization with LLMscited by 8
  12. 2024EvIL: Evolution Strategies for Generalisable Imitation Learningcited by 7
19 more
  1. 2024Can we hop in general? A discussion of benchmark selection and design using the Hopper environmentcited by 7
  2. 2024Random Policy Evaluation Uncovers Policies of Generative Flow Networkscited by 5
  3. 2026Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directionscited by 5
  4. 2024Autonomous Option Invention for Continual Hierarchical Reinforcement Learning and Planningcited by 4
  5. 2026Executable Agentic Memory for GUI Agentcited by 4
  6. 2023The Effective Horizon Explains Deep RL Performance in Stochastic Environmentscited by 3
  7. 2023Toward Computationally Efficient Inverse Reinforcement Learning via Reward Shapingcited by 2
  8. 2024DeLF: Designing Learning Environments with Foundation Modelscited by 2
  9. 2024Online Joint Fine-tuning of Multi-Agent Flowscited by 2
  10. 2025Minimax Optimal Reinforcement Learning with Quasi-Optimismcited by 2
  11. 2023Iterative Option Discovery for Planning, by Planningcited by 1
  12. 2024On shallow planning under partial observabilitycited by 1
  13. 2025On the Limits of Tabular Hardness Metrics for Deep RL: A Study with the Pharos Benchmarkcited by 1
  14. 2023On the Effective Horizon of Inverse Reinforcement Learningcited by 0
  15. 2024Smaller Batches, Bigger Gains? Investigating the Impact of Batch Sizes on Reinforcement Learning Based Real-World Production Schedulingcited by 0
  16. 2025Is there Value in Reinforcement Learning?cited by 0
  17. 2025Incoherence in Goal-Conditioned Autoregressive Modelscited by 0
  18. 2025Context-Sensitive Abstractions for Reinforcement Learning with Parameterized Actionscited by 0
  19. 2026Timescale Separation Enables Deep Reinforcement Learning Control of Rotating Detonation Engine Mode Transitionscited by 0