mlsanityData to 7 Oct 2026

BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics Primitives

arXiv 2306.04166 ↗First posted 7 Jun 2023cs.CVcited by 8

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Abstract (arXiv)

Implicit neural representations have become pivotal in robotic perception, enabling robots to comprehend 3D environments from 2D images. Given a set of camera poses and associated images, the models can be trained to synthesize novel, unseen views. To successfully navigate and interact in dynamic settings, robots require the understanding of their spatial surroundings driven by unassisted reconstruction of 3D scenes and camera poses from real-time video footage. Existing approaches like COLMAP and bundle-adjusting neural radiance field methods take hours to days to process due to the high computational demands of feature matching, dense point sampling, and training of a multi-layer perceptron structure with a large number of parameters. To address these challenges, we propose a framework called bundle-adjusting accelerated neural graphics primitives (BAA-NGP) which leverages accelerated sampling and hash encoding to expedite automatic pose refinement/estimation and 3D scene reconstruction. Experimental results demonstrate 10 to 20 x speed improvement compared to other bundle-adjusting neural radiance field methods without sacrificing the quality of pose estimation. The github repository can be found here https://github.com/IntelLabs/baa-ngp.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 25 of its 33 references that are in the map. First posted on arXiv 7 Jun 2023.

Builds on

25 of 33 references.

References · 25

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  6. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  7. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  8. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  9. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  10. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  11. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  12. 2021Self-Calibrating Neural Radiance Fieldscited by 204
13 more
  1. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  2. 2021Vision-Only Robot Navigation in a Neural Radiance Worldcited by 153
  3. 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
  4. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  5. 2022Loc-NeRF: Monte Carlo Localization using Neural Radiance Fieldscited by 69
  6. 2022GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRFcited by 64
  7. 2021DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Renderingcited by 60
  8. 2022Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fieldscited by 58
  9. 2022Parallel Inversion of Neural Radiance Fields for Robust Pose Estimationcited by 55
  10. 2021NeuSample: Neural Sample Field for Efficient View Synthesiscited by 21
  11. 2023Robust Camera Pose Refinement for Multi-Resolution Hash Encodingcited by 21
  12. 2022LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRFcited by 17
  13. 2022RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Controlcited by 10

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Citing papers per year: 2023: 1; 2024: 6; 2025: 1.

8 papers.