DF-SLAM: Dictionary Factors Representation for High-Fidelity Neural Implicit Dense Visual SLAM System
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Abstract (arXiv)
We introduce a high-fidelity neural implicit dense visual Simultaneous Localization and Mapping (SLAM) system, termed DF-SLAM. In our work, we employ dictionary factors for scene representation, encoding the geometry and appearance information of the scene as a combination of basis and coefficient factors. Compared to neural implicit dense visual SLAM methods that directly encode scene information as features, our method exhibits superior scene detail reconstruction capabilities and more efficient memory usage, while our model size is insensitive to the size of the scene map, making our method more suitable for large-scale scenes. Additionally, we employ feature integration rendering to accelerate color rendering speed while ensuring color rendering quality, further enhancing the real-time performance of our neural SLAM method. Extensive experiments on synthetic and real-world datasets demonstrate that our method is competitive with existing state-of-the-art neural implicit SLAM methods in terms of real-time performance, localization accuracy, and scene reconstruction quality. Our source code is available at https://github.com/funcdecl/DF-SLAM.
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References · 24
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
12 more
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 152
- 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
- 2020NodeSLAM: Neural Object Descriptors for Multi-View Shape Reconstructioncited by 61
- 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
- 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
- 2023Volume Feature Rendering for Fast Neural Radiance Field Reconstructioncited by 6
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