Human-compatible driving partners through data-regularized self-play reinforcement learning
On the map: End-to-end autonomous driving → Imitation-learning end-to-end planners
Abstract (arXiv)
A central challenge for autonomous vehicles is coordinating with humans. Therefore, incorporating realistic human agents is essential for scalable training and evaluation of autonomous driving systems in simulation. Simulation agents are typically developed by imitating large-scale, high-quality datasets of human driving. However, pure imitation learning agents empirically have high collision rates when executed in a multi-agent closed-loop setting. To build agents that are realistic and effective in closed-loop settings, we propose Human-Regularized PPO (HR-PPO), a multi-agent algorithm where agents are trained through self-play with a small penalty for deviating from a human reference policy. In contrast to prior work, our approach is RL-first and only uses 30 minutes of imperfect human demonstrations. We evaluate agents in a large set of multi-agent traffic scenes. Results show our HR-PPO agents are highly effective in achieving goals, with a success rate of 93%, an off-road rate of 3.5%, and a collision rate of 3%. At the same time, the agents drive in a human-like manner, as measured by their similarity to existing human driving logs. We also find that HR-PPO agents show considerable improvements on proxy measures for coordination with human driving, particularly in highly interactive scenarios. We open-source our code and trained agents at https://github.com/Emerge-Lab/nocturne_lab and provide demonstrations of agent behaviors at https://sites.google.com/view/driving-partners.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving. Builds on 31 of its 52 references that are in the map. First posted on arXiv 28 Mar 2024.
Builds on
31 of 52 references.
Closest ancestors · 2
Same direction, newest first
- 2023Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Research12 Oct
- 2022Imitation Is Not Enough: Robustifying Imitation with Reinforcement Learning for Challenging Driving Scenarios21 Dec
Other references · 29
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2016End to End Learning for Self-Driving Carscited by 1,000
- 2021Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Datasetcited by 532
- 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
- 2021NuPlan: A closed-loop ML-based planning benchmark for autonomous vehiclescited by 485
- 2021MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learningcited by 281
- 2022Wayformer: Motion Forecasting via Simple & Efficient Attention Networkscited by 279
- 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 194
- 2020"Other-Play" for Zero-Shot Coordinationcited by 194
17 more
- 2021TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviorscited by 192
- 2021Collaborating with Humans without Human Datacited by 139
- 2021Reward (Mis)design for Autonomous Drivingcited by 102
- 2018CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-drivingcited by 96
- 2023The Waymo Open Sim Agents Challengecited by 86
- 2023Language Conditioned Traffic Generationcited by 86
- 2022BITS: Bi-level Imitation for Traffic Simulationcited by 80
- 2017Virtual to Real Reinforcement Learning for Autonomous Drivingcited by 79
- 2021Off-Belief Learningcited by 72
- 2022Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulationcited by 61
- 2022Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real worldcited by 56
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
- 2022Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planningcited by 47
- 2022imitation: Clean Imitation Learning Implementationscited by 34
- 2021No-Press Diplomacy from Scratchcited by 31
- 2023Learning Realistic Traffic Agents in Closed-loopcited by 24
- 2022Human-AI Coordination via Human-Regularized Search and Learningcited by 8
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Citing papers per year: 2024: 3; 2025: 6; 2026: 8.
17 papers.
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- 2024A Survey on Self-play Methods in Reinforcement Learningcited by 26
- 2025AssistanceZero: Scalably Solving Assistance Gamescited by 10
- 2025SPACeR: Self-Play Anchoring with Centralized Reference Modelscited by 7
- 2025ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamworkcited by 6
- 2025Ad-Hoc Human-AI Coordination Challengecited by 6
- 2026Learning to Drive in New Cities Without Human Demonstrationscited by 6
- 2026Human-like autonomy emerges from self-play and a pinch of human datacited by 4
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Reviewcited by 3
- 2025HAD-Gen: Human-like and Diverse Driving Behavior Modeling for Controllable Scenario Generationcited by 3
- 2024Inverse Concave-Utility Reinforcement Learning is Inverse Game Theorycited by 2
- 2025Post-Training and Test-Time Scaling of Generative Agent Behavior Models for Interactive Autonomous Drivingcited by 2
- 2026Shaping Zero-Shot Coordination via State Blockingcited by 2
5 more
- 2026Agentic AI for Self-Driving Laboratories in Soft Matter: Taxonomy, Benchmarks,and Open Challengescited by 0
- 2026Artificial Intelligence for Modeling and Simulation of Mixed Automated and Human Trafficcited by 0
- 2026Improving Crash Frequency Prediction from Simulated Traffic Conflicts Using Machine Learning Based Microsimulationcited by 0
- 2026Controllable Sim Agents with Behavior Latentscited by 0
- 2026JaxAHT: A JAX-Based Library for Ad Hoc Teamworkcited by 0
- 2026JaxAHT: A JAX-Based Library for Ad Hoc Teamwork12 Sep 2026
- 2026Controllable Sim Agents with Behavior Latents2 Jul 2026
- 2026Human-like autonomy emerges from self-play and a pinch of human data11 Jun 2026
- 2026Improving Crash Frequency Prediction from Simulated Traffic Conflicts Using Machine Learning Based Microsimulation10 Jun 2026
- 2026Shaping Zero-Shot Coordination via State Blocking12 May 2026
- 2026Artificial Intelligence for Modeling and Simulation of Mixed Automated and Human Traffic14 Apr 2026
- 2026Learning to Drive in New Cities Without Human Demonstrations9 Feb 2026
- 2026Agentic AI for Self-Driving Laboratories in Soft Matter: Taxonomy, Benchmarks,and Open Challenges25 Jan 2026
- 2025Post-Training and Test-Time Scaling of Generative Agent Behavior Models for Interactive Autonomous Driving15 Dec 2025
- 2025SPACeR: Self-Play Anchoring with Centralized Reference Models20 Oct 2025
- 2025Ad-Hoc Human-AI Coordination Challenge26 Jun 2025
- 2025ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamwork29 May 2025
5 more
- 2025AssistanceZero: Scalably Solving Assistance Games9 Apr 2025
- 2025HAD-Gen: Human-like and Diverse Driving Behavior Modeling for Controllable Scenario Generation19 Mar 2025
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review21 Sep 2024
- 2024A Survey on Self-play Methods in Reinforcement Learning2 Aug 2024
- 2024Inverse Concave-Utility Reinforcement Learning is Inverse Game Theory29 May 2024
- 2026Learning to Drive in New Cities Without Human Demonstrationscited by 6
- 2026Human-like autonomy emerges from self-play and a pinch of human datacited by 4
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Reviewcited by 3
- 2025HAD-Gen: Human-like and Diverse Driving Behavior Modeling for Controllable Scenario Generationcited by 3
- 2026Agentic AI for Self-Driving Laboratories in Soft Matter: Taxonomy, Benchmarks,and Open Challengescited by 0
- 2026Human-like autonomy emerges from self-play and a pinch of human data11 Jun 2026
- 2026Learning to Drive in New Cities Without Human Demonstrations9 Feb 2026
- 2026Agentic AI for Self-Driving Laboratories in Soft Matter: Taxonomy, Benchmarks,and Open Challenges25 Jan 2026
- 2025HAD-Gen: Human-like and Diverse Driving Behavior Modeling for Controllable Scenario Generation19 Mar 2025
- 2024Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review21 Sep 2024
- 2025AssistanceZero: Scalably Solving Assistance Gamescited by 10
- 2025AssistanceZero: Scalably Solving Assistance Games9 Apr 2025
- 2024A Survey on Self-play Methods in Reinforcement Learningcited by 26
- 2025SPACeR: Self-Play Anchoring with Centralized Reference Modelscited by 7
- 2025ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamworkcited by 6
- 2025Ad-Hoc Human-AI Coordination Challengecited by 6
- 2026Shaping Zero-Shot Coordination via State Blockingcited by 2
- 2026Artificial Intelligence for Modeling and Simulation of Mixed Automated and Human Trafficcited by 0
- 2026Improving Crash Frequency Prediction from Simulated Traffic Conflicts Using Machine Learning Based Microsimulationcited by 0
- 2026Controllable Sim Agents with Behavior Latentscited by 0
- 2026JaxAHT: A JAX-Based Library for Ad Hoc Teamworkcited by 0
- 2026JaxAHT: A JAX-Based Library for Ad Hoc Teamwork12 Sep 2026
- 2026Controllable Sim Agents with Behavior Latents2 Jul 2026
- 2026Improving Crash Frequency Prediction from Simulated Traffic Conflicts Using Machine Learning Based Microsimulation10 Jun 2026
- 2026Shaping Zero-Shot Coordination via State Blocking12 May 2026
- 2026Artificial Intelligence for Modeling and Simulation of Mixed Automated and Human Traffic14 Apr 2026
- 2025SPACeR: Self-Play Anchoring with Centralized Reference Models20 Oct 2025
- 2025Ad-Hoc Human-AI Coordination Challenge26 Jun 2025
- 2025ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamwork29 May 2025
- 2024A Survey on Self-play Methods in Reinforcement Learning2 Aug 2024
Similar, not cited
Close in wording, no citation either way
- 2022Exploring the trade off between human driving imitation and safety for traffic simulation
- 2018Multi-Agent Imitation Learning for Driving Simulation
- 2022Driver Dojo: A Benchmark for Generalizable Reinforcement Learning for Autonomous Driving
- 2024Analyzing Closed-loop Training Techniques for Realistic Traffic Agent Models in Autonomous Highway Driving Simulations
- 2021Learning Interactive Driving Policies via Data-driven Simulation
- 2026TerraZero: Procedural Driving Simulation for Zero-Demonstration Self-Play at Scale
- 2021Iterative Imitation Policy Improvement for Interactive Autonomous Driving
- 2023TrafficBots: Towards World Models for Autonomous Driving Simulation and Motion Prediction