Controllable Sim Agents with Behavior Latents
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Abstract (arXiv)
Realistic traffic simulation requires agents that imitate logged behavior and can also be steered along interpretable axes. Such controllability enables engineers to isolate variables, reproduce specific edge cases, and test autonomous systems without real-world risk. We introduce Controllable Neural Variational Agents (CNeVA), a controllable simulated-agent framework that learns to infer a per-agent Gaussian behavior latent from per-channel discounted returns via a closed-form conjugate variational update, conditioning a rectified-flow trajectory generator trained on a mixed channel-mask curriculum for classifier-free guidance. To tackle scarcity in reward signals, we propose soft eligibility gates that replace hard binary thresholds with smooth exponential decay, preserving the gradient signal for near-threshold agents. On the Waymo Open Motion Dataset, CNeVA attains competitive realism on the benchmark while exposing per-channel controllability that the higher-ranked imitation models lack. Speed- and acceleration-based steering produces monotone responses without stall-induced reward hacking. Safety controllability is monotone and substantial with the introduction of soft eligibility. We manage to achieve steerable map compliance under a context-residual return measure. Furthermore, our experiment demonstrates that steering metrics must be read alongside physical-plausibility guardrails to avoid reward-hacking confounds.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 36 of its 40 references that are in the map. First posted on arXiv 2 Jul 2026.
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36 of 40 references.
References · 36
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2022Flow Matching for Generative Modelingcited by 5,426
- 2021Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Datasetcited by 532
- 2022Wayformer: Motion Forecasting via Simple & Efficient Attention Networkscited by 279
- 2023MotionDiffuser: Controllable Multi-Agent Motion Prediction using Diffusioncited by 210
- 2021TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviorscited by 192
- 2022Guided Conditional Diffusion for Controllable Traffic Simulationcited by 189
- 2021Scene Transformer: A unified architecture for predicting multiple agent trajectoriescited by 165
- 2023MotionLM: Multi-Agent Motion Forecasting as Language Modelingcited by 154
- 2023MTR++: Multi-Agent Motion Prediction with Symmetric Scene Modeling and Guided Intention Queryingcited by 139
- 2021Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Priorcited by 136
- 2025GoalFlow: Goal-Driven Flow Matching for Multimodal Trajectories Generation in End-to-End Autonomous Drivingcited by 117
24 more
- 2023Language-Guided Traffic Simulation via Scene-Level Diffusioncited by 110
- 2023The Waymo Open Sim Agents Challengecited by 86
- 2025Robust Autonomy Emerges from Self-Playcited by 64
- 2023Trajeglish: Traffic Modeling as Next-Token Predictioncited by 59
- 2023TrafficBots: Towards World Models for Autonomous Driving Simulation and Motion Predictioncited by 56
- 2024BehaviorGPT: Smart Agent Simulation for Autonomous Driving with Next-Patch Predictioncited by 49
- 2024SceneDiffuser: Efficient and Controllable Driving Simulation Initialization and Rolloutcited by 47
- 2023Scenario Diffusion: Controllable Driving Scenario Generation With Diffusioncited by 46
- 2024Solving Motion Planning Tasks with a Scalable Generative Modelcited by 40
- 2024Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Modelscited by 40
- 2023SAFE-SIM: Safety-Critical Closed-Loop Traffic Simulation with Diffusion-Controllable Adversariescited by 36
- 2024Versatile Behavior Diffusion for Generalized Traffic Agent Simulationcited by 30
- 2025Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environmentscited by 27
- 2024CtRL-Sim: Reactive and Controllable Driving Agents with Offline Reinforcement Learningcited by 26
- 2022TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Drivingcited by 23
- 2025Flow Matching-Based Autonomous Driving Planning with Advanced Interactive Behavior Modelingcited by 22
- 2023Reinforcement Learning with Human Feedback for Realistic Traffic Simulationcited by 20
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- 2024Human-compatible driving partners through data-regularized self-play reinforcement learningcited by 17
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- 2025TrajTok: Technical Report for 2025 Waymo Open Sim Agents Challengecited by 8
- 2025SPACeR: Self-Play Anchoring with Centralized Reference Modelscited by 7
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- 2019Safer End-to-End Autonomous Driving via Conditional Imitation Learning and Command Augmentation
- 2025Controllable Latent Diffusion for Traffic Simulation
- 2024Improving Agent Behaviors with RL Fine-tuning for Autonomous Driving
- 2021Building Safer Autonomous Agents by Leveraging Risky Driving Behavior Knowledge
- 2024OffLight: An Offline Multi-Agent Reinforcement Learning Framework for Traffic Signal Control
- 2025RIFT: Group-Relative RL Fine-Tuning for Realistic and Controllable Traffic Simulation