mlsanityData to 14 Oct 2026

Ad-Hoc Human-AI Coordination Challenge

arXiv 2506.21490 ↗First posted 26 Jun 2025cs.AI cs.HC cs.MAcited by 8

Not on the map. Why?

Abstract (arXiv)

Achieving seamless coordination between AI agents and humans is crucial for real-world applications, yet it remains a significant open challenge. Hanabi is a cooperative card game featuring imperfect information, constrained communication, theory of mind requirements, and coordinated action -- making it an ideal testbed for human-AI coordination. However, its use for human-AI interaction has been limited by the challenges of human evaluation. In this work, we introduce the Ad-Hoc Human-AI Coordination Challenge (AH2AC2) to overcome the constraints of costly and difficult-to-reproduce human evaluations. We develop textithuman proxy agents on a large-scale human dataset that serve as robust, cheap, and reproducible human-like evaluation partners in AH2AC2. To encourage the development of data-efficient methods, we open-source a dataset of 3,079 games, deliberately limiting the amount of available human gameplay data. We present baseline results for both two- and three- player Hanabi scenarios. To ensure fair evaluation, we host the proxy agents through a controlled evaluation system rather than releasing them publicly. The code is available at hrefhttps://github.com/FLAIROx/ah2ac2https://github.com/FLAIROx/ah2ac2.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 21 of its 51 references that are in the map. First posted on arXiv 26 Jun 2025.

Builds on

21 of 51 references.

References · 21

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
  3. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,297
  4. 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,057
  5. 2023Lost in the Middle: How Language Models Use Long Contextscited by 3,455
  6. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,224
  7. 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
  8. 2018ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the Worstcited by 397
  9. 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
  10. 2020Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?cited by 294
  11. 2020"Other-Play" for Zero-Shot Coordinationcited by 198
  12. 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 197
9 more
  1. 2021Collaborating with Humans without Human Datacited by 142
  2. 2021Off-Belief Learningcited by 75
  3. 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
  4. 2022Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planningcited by 48
  5. 2019Improving Policies via Search in Cooperative Partially Observable Gamescited by 33
  6. 2021A New Formalism, Method and Open Issues for Zero-Shot Coordinationcited by 33
  7. 2024Human-compatible driving partners through data-regularized self-play reinforcement learningcited by 17
  8. 2023Towards Few-shot Coordination: Revisiting Ad-hoc Teamplay Challenge In the Game of Hanabicited by 10
  9. 2022Human-AI Coordination via Human-Regularized Search and Learningcited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 6.

8 papers.