mlsanityData to 14 Oct 2026

Human-AI Coordination via Human-Regularized Search and Learning

arXiv 2210.05125 ↗First posted 11 Oct 2022cs.AI cs.LG cs.MAcited by 8

On the map: Offline RL and imitation learning from data → Imitation learning methods

Abstract (arXiv)

We consider the problem of making AI agents that collaborate well with humans in partially observable fully cooperative environments given datasets of human behavior. Inspired by piKL, a human-data-regularized search method that improves upon a behavioral cloning policy without diverging far away from it, we develop a three-step algorithm that achieve strong performance in coordinating with real humans in the Hanabi benchmark. We first use a regularized search algorithm and behavioral cloning to produce a better human model that captures diverse skill levels. Then, we integrate the policy regularization idea into reinforcement learning to train a human-like best response to the human model. Finally, we apply regularized search on top of the best response policy at test time to handle out-of-distribution challenges when playing with humans. We evaluate our method in two large scale experiments with humans. First, we show that our method outperforms experts when playing with a group of diverse human players in ad-hoc teams. Second, we show that our method beats a vanilla best response to behavioral cloning baseline by having experts play repeatedly with the two agents.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 19 of its 29 references that are in the map. First posted on arXiv 11 Oct 2022.

Builds on

19 of 29 references.

Closest ancestors · 2

Same direction, newest first

  1. 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Search14 Dec
  2. 2021Collaborating with Humans without Human Data15 Oct

Other references · 17

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2017Proximal Policy Optimization Algorithmscited by 15,215
  3. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,546
  4. 2015Prioritized Experience Replaycited by 1,099
  5. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
  6. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 708
  7. 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 503
  8. 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
  9. 2020"Other-Play" for Zero-Shot Coordinationcited by 198
  10. 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 197
  11. 2019Reward-Conditioned Policiescited by 102
  12. 2021Off-Belief Learningcited by 75
5 more
  1. 2021Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomizationcited by 35
  2. 2019Improving Policies via Search in Cooperative Partially Observable Gamescited by 33
  3. 2022K-level Reasoning for Zero-Shot Coordination in Hanabicited by 32
  4. 2021No-Press Diplomacy from Scratchcited by 31
  5. 2021Learned Belief Search: Efficiently Improving Policies in Partially Observable Settingscited by 10

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 3; 2026: 1.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Learning Complementary Policies for Human-AI Teams
  2. 2025Algorithmic Prompt Generation for Diverse Human-like Teaming and Communication with Large Language Models
  3. 2024Enabling Multi-Robot Collaboration from Single-Human Guidance
  4. 2025Implicitly Aligning Humans and Autonomous Agents through Shared Task Abstractions
  5. 2024Learning to Cooperate with Humans using Generative Agents
  6. 2026Adaptive Collaboration with Humans: Metacognitive Policy Optimization for Multi-Agent LLMs with Continual Learning
  7. 2026Learning When to Cooperate Under Heterogeneous Goals
  8. 2026Feedback Manipulation Regularization: Enabling Offline Agent Alignment for Imitation Learning