mlsanityData to 14 Oct 2026

Inverse Concave-Utility Reinforcement Learning is Inverse Game Theory

arXiv 2405.19024 ↗First posted 29 May 2024cs.LG cs.AI cs.GTcited by 2

On the map: Offline RL and imitation learning from data → Inverse reinforcement learning

also in 1 more
Abstract (arXiv)

We consider inverse reinforcement learning problems with concave utilities. Concave Utility Reinforcement Learning (CURL) is a generalisation of the standard RL objective, which employs a concave function of the state occupancy measure, rather than a linear function. CURL has garnered recent attention for its ability to represent instances of many important applications including the standard RL such as imitation learning, pure exploration, constrained MDPs, offline RL, human-regularized RL, and others. Inverse reinforcement learning is a powerful paradigm that focuses on recovering an unknown reward function that can rationalize the observed behaviour of an agent. There has been recent theoretical advances in inverse RL where the problem is formulated as identifying the set of feasible reward functions. However, inverse RL for CURL problems has not been considered previously. In this paper we show that most of the standard IRL results do not apply to CURL in general, since CURL invalidates the classical Bellman equations. This calls for a new theoretical framework for the inverse CURL problem. Using a recent equivalence result between CURL and Mean-field Games, we propose a new definition for the feasible rewards for I-CURL by proving that this problem is equivalent to an inverse game theory problem in a subclass of mean-field games. We outline future directions and applications in human--AI collaboration enabled by our results.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 35 of its 58 references that are in the map. First posted on arXiv 29 May 2024.

Builds on

35 of 58 references.

Closest ancestors · 5

Same direction, newest first

  1. 2023Towards Theoretical Understanding of Inverse Reinforcement Learning25 Apr
  2. 2022Active Exploration for Inverse Reinforcement Learning18 Jul
  3. 2022Individual-Level Inverse Reinforcement Learning for Mean Field Games13 Feb
  4. 2021Adversarial Inverse Reinforcement Learning for Mean Field Games29 Apr
  5. 2018An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement Learning11 Jun

Other references · 30

  1. 2016Generative Adversarial Imitation Learningcited by 1,597
  2. 2018Reward Constrained Policy Optimizationcited by 417
  3. 2015Risk-Constrained Reinforcement Learning with Percentile Risk Criteriacited by 337
  4. 2016Cooperative Inverse Reinforcement Learningcited by 300
  5. 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimismcited by 279
  6. 2018Provably Efficient Maximum Entropy Explorationcited by 242
  7. 2019A Divergence Minimization Perspective on Imitation Learning Methodscited by 190
  8. 2019Efficient Exploration via State Marginal Matchingcited by 188
  9. 2015Risk-Sensitive and Robust Decision-Making: a CVaR Optimization Approachcited by 170
  10. 2020Variational Policy Gradient Method for Reinforcement Learning with General Utilitiescited by 111
  11. 2021Reward is enough for convex MDPscited by 84
  12. 2015Policy Gradient for Coherent Risk Measurescited by 76
18 more
  1. 2021Concave Utility Reinforcement Learning: the Mean-Field Game Viewpointcited by 56
  2. 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
  3. 2019On the Feasibility of Learning, Rather than Assuming, Human Biases for Reward Inferencecited by 49
  4. 2015Learning the Preferences of Ignorant, Inconsistent Agentscited by 45
  5. 2017Occam's razor is insufficient to infer the preferences of irrational agentscited by 45
  6. 2021Human irrationality: both bad and good for reward inferencecited by 25
  7. 2021MORAL: Aligning AI with Human Norms through Multi-Objective Reinforced Active Learningcited by 25
  8. 2013Computational Rationalization: The Inverse Equilibrium Problemcited by 24
  9. 2021Cognitive science as a source of forward and inverse models of human decisions for robotics and controlcited by 22
  10. 2021Concave Utility Reinforcement Learning with Zero-Constraint Violationscited by 19
  11. 2020Cautious Reinforcement Learning via Distributional Risk in the Dual Domaincited by 18
  12. 2020Balancing Constraints and Rewards with Meta-Gradient D4PGcited by 18
  13. 2024Human-compatible driving partners through data-regularized self-play reinforcement learningcited by 17
  14. 2024Constrained Reinforcement Learning with Smoothed Log Barrier Functioncited by 15
  15. 2017Risk-sensitive Inverse Reinforcement Learning via Semi- and Non-Parametric Methodscited by 12
  16. 2023Inverse Decision Modeling: Learning Interpretable Representations of Behaviorcited by 10
  17. 2020The Efficiency of Human Cognition Reflects Planned Information Processingcited by 6
  18. 2022Best-Response Bayesian Reinforcement Learning with Bayes-adaptive POMDPs for Centaurscited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Efficient Model-Based Concave Utility Reinforcement Learning through Greedy Mirror Descent
  2. 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress
  3. 2025Online Episodic Convex Reinforcement Learning
  4. 2026Inverse Reinforcement Learning without an Optimal Demonstrator: A Feasible Reward Set Approach
  5. 2023Is Inverse Reinforcement Learning Harder than Standard Reinforcement Learning? A Theoretical Perspective
  6. 2025Inverse Reinforcement Learning via Convex Optimization
  7. 2024Offline Inverse RL: New Solution Concepts and Provably Efficient Algorithms
  8. 2025Reward Compatibility: A Framework for Inverse RL