mlsanityData to 7 Oct 2026

A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richness

arXiv 2408.01269 ↗First posted 2 Aug 2024cs.CVcited by 8

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Abstract (arXiv)

Text-to-3D content creation has recently received much attention, especially with the prevalence of 3D Gaussians Splatting. In general, GS-based methods comprise two key stages: initialization and rendering optimization. To achieve initialization, existing works directly apply random sphere initialization or 3D diffusion models, e.g., Point-E, to derive the initial shapes. However, such strategies suffer from two critical yet challenging problems: 1) the final shapes are still similar to the initial ones even after training; 2) shapes can be produced only from simple texts, e.g., "a dog", not for lexically richer texts, e.g., "a dog is sitting on the top of the airplane". To address these problems, this paper proposes a novel general framework to boost the 3D GS Initialization for text-to-3D generation upon the lexical richness. Our key idea is to aggregate 3D Gaussians into spatially uniform voxels to represent complex shapes while enabling the spatial interaction among the 3D Gaussians and semantic interaction between Gaussians and texts. Specifically, we first construct a voxelized representation, where each voxel holds a 3D Gaussian with its position, scale, and rotation fixed while setting opacity as the sole factor to determine a position's occupancy. We then design an initialization network mainly consisting of two novel components: 1) Global Information Perception (GIP) block and 2) Gaussians-Text Fusion (GTF) block. Such a design enables each 3D Gaussian to assimilate the spatial information from other areas and semantic information from texts. Extensive experiments show the superiority of our framework of high-quality 3D GS initialization against the existing methods, e.g., Shap-E, by taking lexically simple, medium, and hard texts. Also, our framework can be seamlessly plugged into SoTA training frameworks, e.g., LucidDreamer, for semantically consistent text-to-3D generation.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 32 of its 45 references that are in the map. First posted on arXiv 2 Aug 2024.

Builds on

32 of 45 references.

References · 32

  1. 2017Attention Is All You Needcited by 59,932
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2020Denoising Diffusion Implicit Modelscited by 9,655
  4. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
  7. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
  8. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  9. 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
  10. 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
  11. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
  12. 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
20 more
  1. 2023Text-to-3D using Gaussian Splattingcited by 299
  2. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
  3. 2024A Survey on 3D Gaussian Splattingcited by 221
  4. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
  5. 2023SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3Dcited by 134
  6. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  7. 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidancecited by 109
  8. 2023ATT3D: Amortized Text-to-3D Object Synthesiscited by 87
  9. 2024Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Priorcited by 60
  10. 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layoutcited by 57
  11. 2023DreamControl: Control-Based Text-to-3D Generation with 3D Self-Priorcited by 39
  12. 2023Taming Mode Collapse in Score Distillation for Text-to-3D Generationcited by 35
  13. 2024VP3D: Unleashing 2D Visual Prompt for Text-to-3D Generationcited by 25
  14. 2023Text-to-3D Generation with Bidirectional Diffusion using both 2D and 3D priorscited by 24
  15. 2023SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identitycited by 23
  16. 2024Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraphcited by 21
  17. 2023DreamPropeller: Supercharge Text-to-3D Generation with Parallel Samplingcited by 20
  18. 2024Sculpt3D: Multi-View Consistent Text-to-3D Generation with Sparse 3D Priorcited by 20
  19. 2024Hash3D: Training-free Acceleration for 3D Generationcited by 19
  20. 2024BoostDream: Efficient Refining for High-Quality Text-to-3D Generation from Multi-View Diffusioncited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 5; 2026: 2.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
  2. 2024RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
  3. 2023PI3D: Efficient Text-to-3D Generation with Pseudo-Image Diffusion
  4. 2025Generating Surface for Text-to-3D using 2D Gaussian Splatting
  5. 2026SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
  6. 2025Bridging Geometry-Coherent Text-to-3D Generation with Multi-View Diffusion Priors and Gaussian Splatting
  7. 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models
  8. 2023Sherpa3D: Boosting High-Fidelity Text-to-3D Generation via Coarse 3D Prior