mlsanityData to 14 Oct 2026

Sharingan: A Transformer-based Architecture for Gaze Following

arXiv 2310.00816 ↗First posted 1 Oct 2023cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

Gaze is a powerful form of non-verbal communication and social interaction that humans develop from an early age. As such, modeling this behavior is an important task that can benefit a broad set of application domains ranging from robotics to sociology. In particular, Gaze Following is defined as the prediction of the pixel-wise 2D location where a person in the image is looking. Prior efforts in this direction have focused primarily on CNN-based architectures to perform the task. In this paper, we introduce a novel transformer-based architecture for 2D gaze prediction. We experiment with 2 variants: the first one retains the same task formulation of predicting a gaze heatmap for one person at a time, while the second one casts the problem as a 2D point regression and allows us to perform multi-person gaze prediction with a single forward pass. This new architecture achieves state-of-the-art results on the GazeFollow and VideoAttentionTarget datasets. The code for this paper will be made publicly available.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 31 of its 52 references that are in the map. First posted on arXiv 1 Oct 2023.

Builds on

31 of 52 references.

References · 31

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  4. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
  5. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  6. 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,139
  7. 2020End-to-End Object Detection with Transformerscited by 7,414
  8. 2016SGDR: Stochastic Gradient Descent with Warm Restartscited by 5,045
  9. 2019A Comprehensive Survey on Graph Neural Networkscited by 2,919
  10. 2021Vision Transformers for Dense Predictioncited by 1,803
  11. 2021ViViT: A Video Vision Transformercited by 1,620
  12. 2018Averaging Weights Leads to Wider Optima and Better Generalizationcited by 1,209
19 more
  1. 2022MultiMAE: Multi-modal Multi-task Masked Autoencoderscited by 291
  2. 2017Learning to Detect Human-Object Interactionscited by 240
  3. 2017Detecting and Recognizing Human-Object Interactionscited by 199
  4. 2021HOTR: End-to-End Human-Object Interaction Detection with Transformerscited by 183
  5. 2018Learning Human-Object Interactions by Graph Parsing Neural Networkscited by 176
  6. 2019Gaze360: Physically Unconstrained Gaze Estimation in the Wildcited by 174
  7. 2021End-to-End Human Object Interaction Detection with HOI Transformercited by 135
  8. 2018iCAN: Instance-Centric Attention Network for Human-Object Interaction Detectioncited by 127
  9. 2020Detecting Attended Visual Targets in Videocited by 77
  10. 2019Effectiveness of self-supervised pre-training for speech recognitioncited by 72
  11. 2018Connecting Gaze, Scene, and Attention: Generalized Attention Estimation via Joint Modeling of Gaze and Scene Saliencycited by 53
  12. 2022End-to-End Human-Gaze-Target Detection with Transformerscited by 47
  13. 2022Human-Object Interaction Detection via Disentangled Transformercited by 40
  14. 2019Believe It or Not, We Know What You Are Looking at!cited by 38
  15. 2019LAEO-Net: revisiting people Looking At Each Other in videoscited by 34
  16. 2023A Modular Multimodal Architecture for Gaze Target Prediction: Application to Privacy-Sensitive Settingscited by 31
  17. 2021GOO: A Dataset for Gaze Object Prediction in Retail Environmentscited by 26
  18. 2022Iwin: Human-Object Interaction Detection via Transformer with Irregular Windowscited by 19
  19. 2022Detecting Human-to-Human-or-Object (H2O) Interactions with DIABOLOcited by 2

Built on by

Cited by year

Citing papers per year: 2024: 1.

1 paper.