mlsanityData to 14 Oct 2026

Directional Texture Editing for 3D Models

arXiv 2309.14872 ↗First posted 26 Sep 2023cs.CVcited by 3

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Abstract (arXiv)

Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in this task. To address this challenge, we propose ITEM3D, a Texture Editing Model designed for automatic 3D object editing according to the text Instructions. Leveraging the diffusion models and the differentiable rendering, ITEM3D takes the rendered images as the bridge of text and 3D representation, and further optimizes the disentangled texture and environment map. Previous methods adopted the absolute editing direction namely score distillation sampling (SDS) as the optimization objective, which unfortunately results in the noisy appearance and text inconsistency. To solve the problem caused by the ambiguous text, we introduce a relative editing direction, an optimization objective defined by the noise difference between the source and target texts, to release the semantic ambiguity between the texts and images. Additionally, we gradually adjust the direction during optimization to further address the unexpected deviation in the texture domain. Qualitative and quantitative experiments show that our ITEM3D outperforms the state-of-the-art methods on various 3D objects. We also perform text-guided relighting to show explicit control over lighting. Our project page: https://shengqiliu1.github.io/ITEM3D.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 51 of its 68 references that are in the map. First posted on arXiv 26 Sep 2023.

Builds on

51 of 68 references.

References · 51

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38 more
  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  3. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
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  13. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
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  16. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
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  29. 2018Non-Stationary Texture Synthesis by Adversarial Expansioncited by 67
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 0; 2026: 1.

3 papers.

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  1. 2026SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
  2. 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment
  3. 20253D-LATTE: Latent Space 3D Editing from Textual Instructions
  4. 2023Text-Guided 3D Face Synthesis -- From Generation to Editing
  5. 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes
  6. 2024Text-to-3D Generation by 2D Editing
  7. 2023HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image
  8. 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing