Bringing Telepresence to Every Desk
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Abstract (arXiv)
In this paper, we work to bring telepresence to every desktop. Unlike commercial systems, personal 3D video conferencing systems must render high-quality videos while remaining financially and computationally viable for the average consumer. To this end, we introduce a capturing and rendering system that only requires 4 consumer-grade RGBD cameras and synthesizes high-quality free-viewpoint videos of users as well as their environments. Experimental results show that our system renders high-quality free-viewpoint videos without using object templates or heavy pre-processing. While not real-time, our system is fast and does not require per-video optimizations. Moreover, our system is robust to complex hand gestures and clothing, and it can generalize to new users. This work provides a strong basis for further optimization, and it will help bring telepresence to every desk in the near future. The code and dataset will be made available on our website https://mcmvmc.github.io/PersonalTelepresence/.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 35 of its 69 references that are in the map. First posted on arXiv 3 Apr 2023.
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35 of 69 references.
References · 35
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23 more
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