mlsanityData to 7 Oct 2026

Animated Cassie: A Dynamic Relatable Robotic Character

arXiv 2009.02846 ↗First posted 7 Sep 2020cs.ROcited by 12

Not on the map. Why?

Abstract (arXiv)

Creating robots with emotional personalities will transform the usability of robots in the real world. As previous emotive social robots are mostly based on statically stable robots whose mobility is limited, this paper develops an animation to real world pipeline that enables dynamic bipedal robots that can twist, wiggle, and walk to behave with emotions. First, an animation method is introduced to design emotive motions for the virtual robot character. Second, a dynamics optimizer is used to convert the animated motion to dynamically feasible motion. Third, real time standing and walking controllers and an automaton are developed to bring the virtual character to life. This framework is deployed on a bipedal robot Cassie and validated in experiments. To the best of our knowledge, this paper is one of the first to present an animatronic dynamic legged robot that is able to perform motions with desired emotional attributes. We term robots that use dynamic motions to convey emotions as Dynamic Relatable Robotic Characters.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Sep 2020.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 5; 2023: 1; 2024: 1; 2025: 1; 2026: 1.

12 papers.