mlsanityData to 14 Oct 2026

MUGL: Large Scale Multi Person Conditional Action Generation with Locomotion

arXiv 2110.11460 ↗First posted 21 Oct 2021cs.CV cs.GR cs.MMcited by 14

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Abstract (arXiv)

We introduce MUGL, a novel deep neural model for large-scale, diverse generation of single and multi-person pose-based action sequences with locomotion. Our controllable approach enables variable-length generations customizable by action category, across more than 100 categories. To enable intra/inter-category diversity, we model the latent generative space using a Conditional Gaussian Mixture Variational Autoencoder. To enable realistic generation of actions involving locomotion, we decouple local pose and global trajectory components of the action sequence. We incorporate duration-aware feature representations to enable variable-length sequence generation. We use a hybrid pose sequence representation with 3D pose sequences sourced from videos and 3D Kinect-based sequences of NTU-RGBD-120. To enable principled comparison of generation quality, we employ suitably modified strong baselines during evaluation. Although smaller and simpler compared to baselines, MUGL provides better quality generations, paving the way for practical and controllable large-scale human action generation.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 20 of its 40 references that are in the map. First posted on arXiv 21 Oct 2021.

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20 of 40 references.

References · 20

  1. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  2. 2019An Introduction to Variational Autoencoderscited by 1,000
  3. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  4. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  5. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
  6. 2016The KIT Motion-Language Datasetcited by 338
  7. 2017On human motion prediction using recurrent neural networkscited by 338
  8. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  9. 2016Deep Unsupervised Clustering with Gaussian Mixture Variational Autoencoderscited by 220
  10. 2017GANs Trained by a Two Time-Scale Update Rule Converge to a Local Nash Equilibriumcited by 213
  11. 2020Long-term Human Motion Prediction with Scene Contextcited by 192
  12. 2019Cyclical Annealing Schedule: A Simple Approach to Mitigating KL Vanishingcited by 191
8 more
  1. 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
  2. 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 109
  3. 2017Text2Action: Generative Adversarial Synthesis from Language to Actioncited by 106
  4. 2018BiHMP-GAN: Bidirectional 3D Human Motion Prediction GANcited by 55
  5. 2018Human Motion Modeling using DVGANscited by 45
  6. 2019Human Motion Prediction via Learning Local Structure Representations and Temporal Dependenciescited by 34
  7. 2020Structure-Aware Human-Action Generationcited by 28
  8. 2020GlocalNet: Class-aware Long-term Human Motion Synthesiscited by 10

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Citing papers per year: 2022: 6; 2023: 2; 2024: 4; 2025: 2.

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