MUGL: Large Scale Multi Person Conditional Action Generation with Locomotion
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Abstract (arXiv)
We introduce MUGL, a novel deep neural model for large-scale, diverse generation of single and multi-person pose-based action sequences with locomotion. Our controllable approach enables variable-length generations customizable by action category, across more than 100 categories. To enable intra/inter-category diversity, we model the latent generative space using a Conditional Gaussian Mixture Variational Autoencoder. To enable realistic generation of actions involving locomotion, we decouple local pose and global trajectory components of the action sequence. We incorporate duration-aware feature representations to enable variable-length sequence generation. We use a hybrid pose sequence representation with 3D pose sequences sourced from videos and 3D Kinect-based sequences of NTU-RGBD-120. To enable principled comparison of generation quality, we employ suitably modified strong baselines during evaluation. Although smaller and simpler compared to baselines, MUGL provides better quality generations, paving the way for practical and controllable large-scale human action generation.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 20 of its 40 references that are in the map. First posted on arXiv 21 Oct 2021.
Builds on
20 of 40 references.
References · 20
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2019An Introduction to Variational Autoencoderscited by 1,000
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2016The KIT Motion-Language Datasetcited by 338
- 2017On human motion prediction using recurrent neural networkscited by 338
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2016Deep Unsupervised Clustering with Gaussian Mixture Variational Autoencoderscited by 220
- 2017GANs Trained by a Two Time-Scale Update Rule Converge to a Local Nash Equilibriumcited by 213
- 2020Long-term Human Motion Prediction with Scene Contextcited by 192
- 2019Cyclical Annealing Schedule: A Simple Approach to Mitigating KL Vanishingcited by 191
8 more
- 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
- 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 109
- 2017Text2Action: Generative Adversarial Synthesis from Language to Actioncited by 106
- 2018BiHMP-GAN: Bidirectional 3D Human Motion Prediction GANcited by 55
- 2018Human Motion Modeling using DVGANscited by 45
- 2019Human Motion Prediction via Learning Local Structure Representations and Temporal Dependenciescited by 34
- 2020Structure-Aware Human-Action Generationcited by 28
- 2020GlocalNet: Class-aware Long-term Human Motion Synthesiscited by 10
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Citing papers per year: 2022: 6; 2023: 2; 2024: 4; 2025: 2.
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- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2023Single Motion Diffusioncited by 65
- 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
- 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
- 2022Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generationcited by 28
- 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 12
- 2024MoRAG -- Multi-Fusion Retrieval Augmented Generation for Human Motioncited by 11
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operatorscited by 8
- 20253D Human Interaction Generation: A Surveycited by 7
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024MoRAG -- Multi-Fusion Retrieval Augmented Generation for Human Motion18 Sep 2024
- 2024ViMo: Generating Motions from Casual Videos13 Aug 2024
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences2 Jun 2024
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motions28 May 2024
- 2023AI-Generated Content (AIGC) for Various Data Modalities: A Survey27 Aug 2023
- 2023Single Motion Diffusion12 Feb 2023
- 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels12 Dec 2022
- 2022Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generation28 Nov 2022
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operators25 Nov 2022
- 2022Interaction Mix and Match: Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class Embedding23 Jul 2022
2 more
- 2022MoDi: Unconditional Motion Synthesis from Diverse Data16 Jun 2022
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Space15 Mar 2022
- 2023Single Motion Diffusioncited by 65
- 2023Single Motion Diffusion12 Feb 2023
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
- 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
- 2022Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generationcited by 28
- 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 12
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operatorscited by 8
- 20253D Human Interaction Generation: A Surveycited by 7
- 2022Interaction Mix and Match: Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class Embeddingcited by 6
- 2024ViMo: Generating Motions from Casual Videoscited by 3
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2024ViMo: Generating Motions from Casual Videos13 Aug 2024
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences2 Jun 2024
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motions28 May 2024
- 2023AI-Generated Content (AIGC) for Various Data Modalities: A Survey27 Aug 2023
- 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels12 Dec 2022
- 2022Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generation28 Nov 2022
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operators25 Nov 2022
- 2022Interaction Mix and Match: Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class Embedding23 Jul 2022
- 2022MoDi: Unconditional Motion Synthesis from Diverse Data16 Jun 2022
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Space15 Mar 2022