mlsanityData to 7 Oct 2026

Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priors

arXiv 2409.14692 ↗First posted 23 Sep 2024cs.CV cs.GRcited by 1

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Abstract (arXiv)

My research focuses on the analysis, recovery, and generation of 4D content, where 4D includes three spatial dimensions (x, y, z) and a temporal dimension t, such as shape and motion. This focus goes beyond static objects to include dynamic changes over time, providing a comprehensive understanding of both spatial and temporal variations. These techniques are critical in applications like AR/VR, embodied AI, and robotics. My research aims to make 4D content generation more efficient, accessible, and higher in quality by incorporating geometric, topological, and physical priors. I also aim to develop effective methods for 4D content recovery and analysis using these priors.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 10 of its 22 references that are in the map. First posted on arXiv 23 Sep 2024.

Builds on

10 of 22 references.

References · 10

  1. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
  2. 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
  3. 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
  4. 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characterscited by 53
  5. 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
  6. 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
  7. 2021Coverage Axis: Inner Point Selection for 3D Shape Skeletonizationcited by 22
  8. 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
  9. 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Imagecited by 9
  10. 2019Top-Down Shape Abstraction Based on Greedy Pole Selectioncited by 7

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