Weakly-supervised 3D Human Pose Estimation with Cross-view U-shaped Graph Convolutional Network
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Abstract (arXiv)
Although monocular 3D human pose estimation methods have made significant progress, it is far from being solved due to the inherent depth ambiguity. Instead, exploiting multi-view information is a practical way to achieve absolute 3D human pose estimation. In this paper, we propose a simple yet effective pipeline for weakly-supervised cross-view 3D human pose estimation. By only using two camera views, our method can achieve state-of-the-art performance in a weakly-supervised manner, requiring no 3D ground truth but only 2D annotations. Specifically, our method contains two steps: triangulation and refinement. First, given the 2D keypoints that can be obtained through any classic 2D detection methods, triangulation is performed across two views to lift the 2D keypoints into coarse 3D poses. Then, a novel cross-view U-shaped graph convolutional network (CV-UGCN), which can explore the spatial configurations and cross-view correlations, is designed to refine the coarse 3D poses. In particular, the refinement progress is achieved through weakly-supervised learning, in which geometric and structure-aware consistency checks are performed. We evaluate our method on the standard benchmark dataset, Human3.6M. The Mean Per Joint Position Error on the benchmark dataset is 27.4 mm, which outperforms existing state-of-the-art methods remarkably (27.4 mm vs 30.2 mm).
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 29 of its 40 references that are in the map. First posted on arXiv 23 May 2021.
Builds on
29 of 40 references.
References · 29
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- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 915
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 403
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- 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
- 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 221
- 2019Learnable Triangulation of Human Posecited by 161
- 2020Epipolar Transformerscited by 117
- 2017Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approachcited by 115
- 20163D Human Pose Estimation = 2D Pose Estimation + Matchingcited by 113
- 2019Self-Supervised Learning of 3D Human Pose using Multi-view Geometrycited by 98
17 more
- 2021Graph Stacked Hourglass Networks for 3D Human Pose Estimationcited by 95
- 2020SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approachcited by 94
- 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
- 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
- 2017Exploiting temporal information for 3D pose estimationcited by 89
- 2019RepNet: Weakly Supervised Training of an Adversarial Reprojection Network for 3D Human Pose Estimationcited by 85
- 2020Motion Guided 3D Pose Estimation from Videoscited by 85
- 2017Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Imagecited by 73
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- 2020Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representationcited by 57
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- 2020Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimationcited by 36
- 2014Articulated Pose Estimation by a Graphical Model with Image Dependent Pairwise Relationscited by 24
- 2019Weakly-Supervised Discovery of Geometry-Aware Representation for 3D Human Pose Estimationcited by 23
- 2018Rethinking Pose in 3D: Multi-stage Refinement and Recovery for Markerless Motion Capturecited by 17
- 2019Distill Knowledge from NRSfM for Weakly Supervised 3D Pose Learningcited by 13
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Citing papers per year: 2022: 2; 2023: 4; 2024: 5; 2025: 2.
13 papers.
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- 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequencescited by 25
- 2023Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximizationcited by 24
- 2022GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose Estimationcited by 21
- 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognitioncited by 17
- 2023Regular Splitting Graph Network for 3D Human Pose Estimationcited by 11
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignmentcited by 9
- 2024LLMI3D: MLLM-based 3D Perception from a Single 2D Imagecited by 7
- 2024STGFormer: Spatio-Temporal GraphFormer for 3D Human Pose Estimation in Videocited by 3
- 2024Enhancing 3D Human Pose Estimation Amidst Severe Occlusion with Dual Transformer Fusioncited by 3
- 2023Exploring Self-supervised Skeleton-based Action Recognition in Occluded Environmentscited by 0
- 2025Learning Pyramid-structured Long-range Dependencies for 3D Human Pose Estimationcited by 0
- 2025Skeleton-Snippet Contrastive Learning with Multiscale Feature Fusion for Action Localization18 Dec 2025
- 2025Learning Pyramid-structured Long-range Dependencies for 3D Human Pose Estimation3 Jun 2025
- 2024Enhancing 3D Human Pose Estimation Amidst Severe Occlusion with Dual Transformer Fusion6 Oct 2024
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment22 Sep 2024
- 2024LLMI3D: MLLM-based 3D Perception from a Single 2D Image14 Aug 2024
- 2024STGFormer: Spatio-Temporal GraphFormer for 3D Human Pose Estimation in Video14 Jul 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2023Exploring Self-supervised Skeleton-based Action Recognition in Occluded Environments21 Sep 2023
- 2023Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization7 Aug 2023
- 2023Regular Splitting Graph Network for 3D Human Pose Estimation9 May 2023
- 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences17 Feb 2023
- 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognition7 Jul 2022
1 more
- 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequencescited by 25
- 2023Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximizationcited by 24
- 2022GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose Estimationcited by 21
- 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognitioncited by 17
- 2023Regular Splitting Graph Network for 3D Human Pose Estimationcited by 11
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignmentcited by 9
- 2024LLMI3D: MLLM-based 3D Perception from a Single 2D Imagecited by 7
- 2024STGFormer: Spatio-Temporal GraphFormer for 3D Human Pose Estimation in Videocited by 3
- 2024Enhancing 3D Human Pose Estimation Amidst Severe Occlusion with Dual Transformer Fusioncited by 3
- 2023Exploring Self-supervised Skeleton-based Action Recognition in Occluded Environmentscited by 0
- 2025Learning Pyramid-structured Long-range Dependencies for 3D Human Pose Estimationcited by 0
12 most cited of 13 All 13 (JSON)
- 2025Skeleton-Snippet Contrastive Learning with Multiscale Feature Fusion for Action Localization18 Dec 2025
- 2025Learning Pyramid-structured Long-range Dependencies for 3D Human Pose Estimation3 Jun 2025
- 2024Enhancing 3D Human Pose Estimation Amidst Severe Occlusion with Dual Transformer Fusion6 Oct 2024
- 2024Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment22 Sep 2024
- 2024LLMI3D: MLLM-based 3D Perception from a Single 2D Image14 Aug 2024
- 2024STGFormer: Spatio-Temporal GraphFormer for 3D Human Pose Estimation in Video14 Jul 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2023Exploring Self-supervised Skeleton-based Action Recognition in Occluded Environments21 Sep 2023
- 2023Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization7 Aug 2023
- 2023Regular Splitting Graph Network for 3D Human Pose Estimation9 May 2023
- 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences17 Feb 2023
- 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognition7 Jul 2022
12 newest of 13 All 13 (JSON)