mlsanityData to 7 Oct 2026

CERN: Confidence-Energy Recurrent Network for Group Activity Recognition

arXiv 1704.03058 ↗First posted 10 Apr 2017cs.CV cs.LG stat.MLcited by 24

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Abstract (arXiv)

This work is about recognizing human activities occurring in videos at distinct semantic levels, including individual actions, interactions, and group activities. The recognition is realized using a two-level hierarchy of Long Short-Term Memory (LSTM) networks, forming a feed-forward deep architecture, which can be trained end-to-end. In comparison with existing architectures of LSTMs, we make two key contributions giving the name to our approach as Confidence-Energy Recurrent Network -- CERN. First, instead of using the common softmax layer for prediction, we specify a novel energy layer (EL) for estimating the energy of our predictions. Second, rather than finding the common minimum-energy class assignment, which may be numerically unstable under uncertainty, we specify that the EL additionally computes the p-values of the solutions, and in this way estimates the most confident energy minimum. The evaluation on the Collective Activity and Volleyball datasets demonstrates: (i) advantages of our two contributions relative to the common softmax and energy-minimization formulations and (ii) a superior performance relative to the state-of-the-art approaches.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Apr 2017.

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Citing papers per year: 2021: 6; 2022: 6; 2023: 6; 2024: 5; 2025: 1.

24 papers.

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  1. 2021GroupFormer: Group Activity Recognition with Clustered Spatial-Temporal Transformercited by 54
  2. 2021Spatio-Temporal Dynamic Inference Network for Group Activity Recognitioncited by 42
  3. 2022Dual-AI: Dual-path Actor Interaction Learning for Group Activity Recognitioncited by 27
  4. 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
  5. 2022Hunting Group Clues with Transformers for Social Group Activity Recognitioncited by 22
  6. 2022Detector-Free Weakly Supervised Group Activity Recognitioncited by 20
  7. 2021COMPOSER: Compositional Reasoning of Group Activity in Videos with Keypoint-Only Modalitycited by 19
  8. 2021Pose is all you need: The pose only group activity recognition system (POGARS)cited by 16
  9. 2022Panoramic Human Activity Recognitioncited by 13
  10. 2023Towards More Practical Group Activity Detection: A New Benchmark and Modelcited by 11
  11. 2024Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graphcited by 6
  12. 2021Learning Group Activities from Skeletons without Individual Action Labelscited by 4
12 more
  1. 2021Actor-centered Representations for Action Localization in Streaming Videoscited by 3
  2. 2023Human-to-Human Interaction Detectioncited by 3
  3. 2023Knowledge Augmented Relation Inference for Group Activity Recognitioncited by 2
  4. 2023DECOMPL: Decompositional Learning with Attention Pooling for Group Activity Recognition from a Single Volleyball Imagecited by 2
  5. 2024Self-supervised Multi-actor Social Activity Understanding in Streaming Videoscited by 2
  6. 2024Group Activity Recognition using Unreliable Tracked Posecited by 1
  7. 2024Design and Analysis of Efficient Attention in Transformers for Social Group Activity Recognitioncited by 1
  8. 2024Unified Framework with Consistency across Modalities for Human Activity Recognitioncited by 1
  9. 2022Attentive pooling for Group Activity Recognitioncited by 0
  10. 2023Group Activity Recognition via Dynamic Composition and Interactioncited by 0
  11. 2023Group Activity Recognition in Computer Vision: A Comprehensive Review, Challenges, and Future Perspectivescited by 0
  12. 2025VicKAM: Visual Conceptual Knowledge Guided Action Map for Weakly Supervised Group Activity Recognitioncited by 0