mlsanityData to 7 Oct 2026

Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense

arXiv 2004.09044 ↗First posted 20 Apr 2020cs.AI cs.CV cs.LGcited by 62

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Abstract (arXiv)

Recent progress in deep learning is essentially based on a "big data for small tasks" paradigm, under which massive amounts of data are used to train a classifier for a single narrow task. In this paper, we call for a shift that flips this paradigm upside down. Specifically, we propose a "small data for big tasks" paradigm, wherein a single artificial intelligence (AI) system is challenged to develop "common sense", enabling it to solve a wide range of tasks with little training data. We illustrate the potential power of this new paradigm by reviewing models of common sense that synthesize recent breakthroughs in both machine and human vision. We identify functionality, physics, intent, causality, and utility (FPICU) as the five core domains of cognitive AI with humanlike common sense. When taken as a unified concept, FPICU is concerned with the questions of "why" and "how", beyond the dominant "what" and "where" framework for understanding vision. They are invisible in terms of pixels but nevertheless drive the creation, maintenance, and development of visual scenes. We therefore coin them the "dark matter" of vision. Just as our universe cannot be understood by merely studying observable matter, we argue that vision cannot be understood without studying FPICU. We demonstrate the power of this perspective to develop cognitive AI systems with humanlike common sense by showing how to observe and apply FPICU with little training data to solve a wide range of challenging tasks, including tool use, planning, utility inference, and social learning. In summary, we argue that the next generation of AI must embrace "dark" humanlike common sense for solving novel tasks.

Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Apr 2020.

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Citing papers per year: 2021: 18; 2022: 14; 2023: 9; 2024: 5; 2025: 8; 2026: 8.

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  1. 2023An Embodied Generalist Agent in 3D Worldcited by 355
  2. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
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  9. 2022PartAfford: Part-level Affordance Discovery from 3D Objectscited by 35
  10. 2022A Review of Emerging Research Directions in Abstract Visual Reasoningcited by 33
  11. 2021YouRefIt: Embodied Reference Understanding with Language and Gesturecited by 32
  12. 2021ACRE: Abstract Causal REasoning Beyond Covariationcited by 30
38 more
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  5. 2023SparseDFF: Sparse-View Feature Distillation for One-Shot Dexterous Manipulationcited by 22
  6. 2025Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysiscited by 22
  7. 2021Congestion-aware Multi-agent Trajectory Prediction for Collision Avoidancecited by 21
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  9. 2021Learning Triadic Belief Dynamics in Nonverbal Communication from Videoscited by 17
  10. 2023Learning 6-DoF Fine-grained Grasp Detection Based on Part Affordance Groundingcited by 17
  11. 2023MEWL: Few-shot multimodal word learning with referential uncertaintycited by 17
  12. 2021HALMA: Humanlike Abstraction Learning Meets Affordance in Rapid Problem Solvingcited by 15
  13. 2023I-PHYRE: Interactive Physical Reasoningcited by 15
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  15. 2022On the Learning Mechanisms in Physical Reasoningcited by 11
  16. 2021Instance-wise or Class-wise? A Tale of Neighbor Shapley for Concept-based Explanationcited by 9
  17. 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenescited by 9
  18. 2021Toward a `Standard Model' of Machine Learningcited by 8
  19. 2022Interactive Visual Reasoning under Uncertaintycited by 8
  20. 2021Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scenecited by 7
  21. 2023Brain in a Vat: On Missing Pieces Towards Artificial General Intelligence in Large Language Modelscited by 6
  22. 2023ProBio: A Protocol-guided Multimodal Dataset for Molecular Biology Labcited by 6
  23. 2025Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulationcited by 6
  24. 2025R^3-VQA: "Read the Room" by Video Social Reasoningcited by 6
  25. 2025Simultaneous Tactile-Visual Perception for Learning Multimodal Robot Manipulationcited by 6
  26. 2023Rearrange Indoor Scenes for Human-Robot Co-Activitycited by 5
  27. 2022DETR++: Taming Your Multi-Scale Detection Transformercited by 4
  28. 2022A General Framework for the Representation of Function and Affordance: A Cognitive, Causal, and Grounded Approach, and a Step Toward AGIcited by 3
  29. 2022On the Complexity of Bayesian Generalizationcited by 3
  30. 2025Inferring the Unspoken: Aligning Embodied Agents with Implicit Preferencescited by 3
  31. 2025Afford-X: Generalizable and Slim Affordance Reasoning for Task-oriented Manipulationcited by 3
  32. 2025Heterogeneous Adversarial Play in Interactive Environmentscited by 3
  33. 2021Projection: A Mechanism for Human-like Reasoning in Artificial Intelligencecited by 2
  34. 2023Learning Concept-Based Causal Transition and Symbolic Reasoning for Visual Planningcited by 2
  35. 2024Anticipating Object State Changes in Long Procedural Videoscited by 2
  36. 2026Scalable Machines with Intrinsic Higher Mental-State Dynamicscited by 2
  37. 2021Latent Event-Predictive Encodings through Counterfactual Regularizationcited by 1
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