mlsanityData to 14 Oct 2026

Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?

arXiv 1910.03016 ↗First posted 7 Oct 2019cs.LG cs.AI math.OCcited by 140

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Abstract (arXiv)

Modern deep learning methods provide effective means to learn good representations. However, is a good representation itself sufficient for sample efficient reinforcement learning? This question has largely been studied only with respect to (worst-case) approximation error, in the more classical approximate dynamic programming literature. With regards to the statistical viewpoint, this question is largely unexplored, and the extant body of literature mainly focuses on conditions which permit sample efficient reinforcement learning with little understanding of what are necessary conditions for efficient reinforcement learning. This work shows that, from the statistical viewpoint, the situation is far subtler than suggested by the more traditional approximation viewpoint, where the requirements on the representation that suffice for sample efficient RL are even more stringent. Our main results provide sharp thresholds for reinforcement learning methods, showing that there are hard limitations on what constitutes good function approximation (in terms of the dimensionality of the representation), where we focus on natural representational conditions relevant to value-based, model-based, and policy-based learning. These lower bounds highlight that having a good (value-based, model-based, or policy-based) representation in and of itself is insufficient for efficient reinforcement learning, unless the quality of this approximation passes certain hard thresholds. Furthermore, our lower bounds also imply exponential separations on the sample complexity between 1) value-based learning with perfect representation and value-based learning with a good-but-not-perfect representation, 2) value-based learning and policy-based learning, 3) policy-based learning and supervised learning and 4) reinforcement learning and imitation learning.

Key facts. Cited by 140 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Oct 2019.

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Citing papers per year: 2020: 2; 2021: 44; 2022: 30; 2023: 32; 2024: 15; 2025: 9; 2026: 8.

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  1. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,427
  2. 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimismcited by 279
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  4. 2021A Survey of Zero-shot Generalisation in Deep Reinforcement Learningcited by 170
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  8. 2022Offline Reinforcement Learning with Realizability and Single-policy Concentrabilitycited by 123
  9. 2022A Review of Off-Policy Evaluation in Reinforcement Learningcited by 95
  10. 2021Model-free Representation Learning and Exploration in Low-rank MDPscited by 82
  11. 2021Adapting to Misspecification in Contextual Banditscited by 81
  12. 2021Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximationcited by 71
38 more
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  4. 2021Cautiously Optimistic Policy Optimization and Exploration with Linear Function Approximationcited by 53
  5. 2021Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learningcited by 53
  6. 2022Computationally Efficient Horizon-Free Reinforcement Learning for Linear Mixture MDPscited by 52
  7. 2022Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processescited by 49
  8. 2021Improved Variance-Aware Confidence Sets for Linear Bandits and Linear Mixture MDPcited by 45
  9. 2021A Model Selection Approach for Corruption Robust Reinforcement Learningcited by 45
  10. 2021Bayesian decision-making under misspecified priors with applications to meta-learningcited by 44
  11. 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 44
  12. 2021A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Costcited by 40
  13. 2021An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gapcited by 40
  14. 2023Variance-Dependent Regret Bounds for Linear Bandits and Reinforcement Learning: Adaptivity and Computational Efficiencycited by 40
  15. 2021First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approachcited by 38
  16. 2022On the Power of Foundation Modelscited by 37
  17. 2022Spectral Decomposition Representation for Reinforcement Learningcited by 36
  18. 2021Variance-Aware Off-Policy Evaluation with Linear Function Approximationcited by 34
  19. 2022Instance-Dependent Near-Optimal Policy Identification in Linear MDPs via Online Experiment Designcited by 33
  20. 2022Distributionally Robust Offline Reinforcement Learning with Linear Function Approximationcited by 32
  21. 2021Which Mutual-Information Representation Learning Objectives are Sufficient for Control?cited by 29
  22. 2022Optimal Conservative Offline RL with General Function Approximation via Augmented Lagrangiancited by 29
  23. 2021Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisitingcited by 28
  24. 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 27
  25. 2021Fast Rates for the Regret of Offline Reinforcement Learningcited by 26
  26. 2022Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learningcited by 26
  27. 2022Investigating the Properties of Neural Network Representations in Reinforcement Learningcited by 24
  28. 2021Efficient Local Planning with Linear Function Approximationcited by 23
  29. 2021Learning Stochastic Shortest Path with Linear Function Approximationcited by 23
  30. 2023Causal Reinforcement Learning: A Surveycited by 23
  31. 2021When Is Generalizable Reinforcement Learning Tractable?cited by 20
  32. 2021Linear Systems can be Hard to Learncited by 20
  33. 2022Generalization in Cooperative Multi-Agent Systemscited by 19
  34. 2022Contexts can be Cheap: Solving Stochastic Contextual Bandits with Linear Bandit Algorithmscited by 19
  35. 2021On Query-efficient Planning in MDPs under Linear Realizability of the Optimal State-value Functioncited by 18
  36. 2021Reinforcement Learning in Linear MDPs: Constant Regret and Representation Selectioncited by 18
  37. 2022Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learningcited by 18
  38. 2022Data-driven control of spatiotemporal chaos with reduced-order neural ODE-based models and reinforcement learningcited by 17

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  1. 2024On the Limited Representational Power of Value Functions and its Links to Statistical (In)Efficiency
  2. 2024On Sample-Efficient Offline Reinforcement Learning: Data Diversity, Posterior Sampling, and Beyond
  3. 2023Sample-Efficiency in Multi-Batch Reinforcement Learning: The Need for Dimension-Dependent Adaptivity
  4. 2024Overcoming the Curse of Dimensionality in Reinforcement Learning Through Approximate Factorization
  5. 2025Agnostic Reinforcement Learning: Foundations and Algorithms
  6. 2024A Note on Loss Functions and Error Compounding in Model-based Reinforcement Learning
  7. 2024Diminishing Return of Value Expansion Methods
  8. 2021Instabilities of Offline RL with Pre-Trained Neural Representation