Estimating Neural Reflectance Field from Radiance Field using Tree Structures
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Abstract (arXiv)
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are hard to be estimated from images only. Our method solves this problem by exploiting the Neural Radiance Field (NeRF) as a proxy representation, from which we perform further decomposition. A high-quality NeRF decomposition relies on good geometry information extraction as well as good prior terms to properly resolve ambiguities between different components. To extract high-quality geometry information from radiance fields, we re-design a new ray-casting based method for surface point extraction. To efficiently compute and apply prior terms, we convert different prior terms into different type of filter operations on the surface extracted from radiance field. We then employ two type of auxiliary data structures, namely Gaussian KD-tree and octree, to support fast querying of surface points and efficient computation of surface filters during training. Based on this, we design a multi-stage decomposition optimization pipeline for estimating neural reflectance field from neural radiance fields. Extensive experiments show our method outperforms other state-of-the-art methods on different data, and enable high-quality free-view relighting as well as material editing tasks.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 15 of its 30 references that are in the map. First posted on arXiv 9 Oct 2022.
Builds on
15 of 30 references.
References · 15
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2020Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondencecited by 119
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
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Citing papers per year: 2023: 1; 2024: 0; 2025: 0; 2026: 1.
2 papers.