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Tackling the Zero-Shot Reinforcement Learning Loss Directly

arXiv 2502.10792 ↗First posted 15 Feb 2025cs.LGcited by 0

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Abstract (arXiv)

Zero-shot reinforcement learning (RL) methods aim at instantly producing a behavior for an RL task in a given environment, from a description of the reward function. These methods are usually tested by evaluating their average performance on a series of downstream tasks. Yet they cannot be trained directly for that objective, unless the distribution of downstream tasks is known. Existing approaches either use other learning criteria [BBQ+ 18, TRO23, TO21, HDB+ 19], or explicitly set a prior on downstream tasks, such as reward functions given by a random neural network [FPAL24]. Here we prove that the zero-shot RL loss can be optimized directly, for a range of non-informative priors such as white noise rewards, temporally smooth rewards, ``scattered'' sparse rewards, or a combination of those. Thus, it is possible to learn the optimal zero-shot features algorithmically, for a wide mixture of priors. Surprisingly, the white noise prior leads to an objective almost identical to the one in VISR [HDB+19], via a different approach. This shows that some seemingly arbitrary choices in VISR, such as Von Mises--Fisher distributions, do maximize downstream performance. This also suggests more efficient ways to tackle the VISR objective. Finally, we discuss some consequences and limitations of the zero-shot RL objective, such as its tendency to produce narrow optimal features if only using Gaussian dense reward priors.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 12 of its 14 references that are in the map. First posted on arXiv 15 Feb 2025.

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References · 12

  1. 2017Hindsight Experience Replaycited by 1,096
  2. 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 734
  3. 2019Fast Task Inference with Variational Intrinsic Successor Featurescited by 131
  4. 2021Learning One Representation to Optimize All Rewardscited by 110
  5. 2018Universal Successor Features Approximatorscited by 102
  6. 2023A Tutorial on Meta-Reinforcement Learningcited by 102
  7. 2022Does Zero-Shot Reinforcement Learning Exist?cited by 79
  8. 2021Learning Successor States and Goal-Dependent Values: A Mathematical Viewpointcited by 67
  9. 2021The Information Geometry of Unsupervised Reinforcement Learningcited by 36
  10. 2024Unsupervised Zero-Shot Reinforcement Learning via Functional Reward Encodingscited by 31
  11. 2024Finer Behavioral Foundation Models via Auto-Regressive Features and Advantage Weightingcited by 12
  12. 2021Unbiased Methods for Multi-Goal Reinforcement Learningcited by 7

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