mlsanityData to 7 Oct 2026

VRKitchen: an Interactive 3D Virtual Environment for Task-oriented Learning

arXiv 1903.05757 ↗First posted 13 Mar 2019cs.HC cs.AI cs.CVcited by 29

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Abstract (arXiv)

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often relied on ad-hoc lab environments. There have been recent advances in virtual systems built with 3D physics engines and photo-realistic rendering for indoor and outdoor environments, but the embodied agents in those systems can only conduct simple interactions with the world (e.g., walking around, moving objects, etc.). Most of the existing systems also do not allow human participation in their simulated environments. In this work, we design and implement a virtual reality (VR) system, VRKitchen, with integrated functions which i) enable embodied agents powered by modern AI methods (e.g., planning, reinforcement learning, etc.) to perform complex tasks involving a wide range of fine-grained object manipulations in a realistic environment, and ii) allow human teachers to perform demonstrations to train agents (i.e., learning from demonstration). We also provide standardized evaluation benchmarks and data collection tools to facilitate a broad use in research on task-oriented learning and beyond.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Mar 2019.

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Citing papers per year: 2021: 7; 2022: 3; 2023: 7; 2024: 9; 2025: 1; 2026: 2.

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  1. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  2. 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
  3. 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 191
  4. 2023Language Models Meet World Models: Embodied Experiences Enhance Language Modelscited by 123
  5. 2023Octopus: Embodied Vision-Language Programmer from Environmental Feedbackcited by 73
  6. 2023ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenescited by 68
  7. 2022DialFRED: Dialogue-Enabled Agents for Embodied Instruction Followingcited by 63
  8. 2024LLM3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoningcited by 63
  9. 2021Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulationcited by 59
  10. 2021CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agentscited by 36
  11. 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
  12. 2024TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulationcited by 27
17 more
  1. 2024Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representationscited by 23
  2. 2023Alexa Arena: A User-Centric Interactive Platform for Embodied AIcited by 18
  3. 2021Shaping embodied agent behavior with activity-context priors from egocentric videocited by 17
  4. 2024Survey on Modeling of Human-made Articulated Objectscited by 14
  5. 2022On the Learning Mechanisms in Physical Reasoningcited by 11
  6. 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigationcited by 10
  7. 2024A call for embodied AIcited by 7
  8. 2024WorldAPIs: The World Is Worth How Many APIs? A Thought Experimentcited by 4
  9. 2021Evaluating Continual Learning Algorithms by Generating 3D Virtual Environmentscited by 2
  10. 2021Messing Up 3D Virtual Environments: Transferable Adversarial 3D Objectscited by 2
  11. 2024Segment Any Object Model (SAOM): Real-to-Simulation Fine-Tuning Strategy for Multi-Class Multi-Instance Segmentationcited by 2
  12. 2022Meta-simulation for the Automated Design of Synthetic Overhead Imagerycited by 1
  13. 2025Evaluating Multimodal Large Language Models with Daily Composite Tasks in Home Environmentscited by 1
  14. 2026Automatic Cognitive Task Generation for In-Situ Evaluation of Embodied Agentscited by 1
  15. 2023Why is That a Good or Not a Good Frying Pan? -- Knowledge Representation for Functions of Objects and Tools for Design Understanding, Improvement, and Generationcited by 0
  16. 2024VR-based generation of photorealistic synthetic data for training hand-object tracking modelscited by 0
  17. 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observationscited by 0

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  2. 2026Gym-V: A Unified Vision Environment System for Agentic Vision Research
  3. 2026SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning
  4. 2025SIMA 2: A Generalist Embodied Agent for Virtual Worlds
  5. 2026How Foundational Skills Influence VLM-based Embodied Agents:A Native Perspective
  6. 2026Plan in Sandbox, Navigate in Open Worlds: Learning Physics-Grounded Abstracted Experience for Embodied Navigation
  7. 2026Are Frontier VLM Agents Ready to Be Robot Generalists? An Empirical Study with the Embodied Agent Arena
  8. 2025VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning