Why is That a Good or Not a Good Frying Pan? -- Knowledge Representation for Functions of Objects and Tools for Design Understanding, Improvement, and Generation
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Abstract (arXiv)
The understanding of the functional aspects of objects and tools is of paramount importance in supporting an intelligent system in navigating around in the environment and interacting with various objects, structures, and systems, to help fulfil its goals. A detailed understanding of functionalities can also lead to design improvements and novel designs that would enhance the operations of AI and robotic systems on the one hand, and human lives on the other. This paper demonstrates how a particular object - in this case, a frying pan - and its participation in the processes it is designed to support - in this case, the frying process - can be represented in a general function representational language and framework, that can be used to flesh out the processes and functionalities involved, leading to a deep conceptual understanding with explainability of functionalities that allows the system to answer "why" questions - why is something a good frying pan, say, or why a certain part on the frying pan is designed in a certain way? Or, why is something not a good frying pan? This supports the re-design and improvement on design of objects, artifacts, and tools, as well as the potential for generating novel designs that are functionally accurate, usable, and satisfactory.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 44 references that are in the map. First posted on arXiv 10 Mar 2023.
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10 of 44 references.
References · 10
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
- 2018VirtualHome: Simulating Household Activities via Programscited by 415
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 250
- 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 194
- 2019VRKitchen: an Interactive 3D Virtual Environment for Task-oriented Learningcited by 29
- 2021Efficient Path Planning in Narrow Passages for Robots with Ellipsoidal Componentscited by 7
- 2019Is That a Chair? Imagining Affordances Using Simulations of an Articulated Human Bodycited by 6
- 2022A General Framework for the Representation of Function and Affordance: A Cognitive, Causal, and Grounded Approach, and a Step Toward AGIcited by 3
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