mlsanityData to 7 Oct 2026

Automatic Cognitive Task Generation for In-Situ Evaluation of Embodied Agents

arXiv 2602.05249 ↗First posted 5 Feb 2026cs.AIcited by 1

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Abstract (arXiv)

As general intelligent agents are poised for widespread deployment in diverse households, evaluation tailored to each unique unseen 3D environment has become a critical prerequisite. However, existing benchmarks suffer from severe data contamination and a lack of scene specificity, inadequate for assessing agent capabilities in unseen settings. To address this, we propose a dynamic in-situ task generation method for unseen environments inspired by human cognition. We define tasks through a structured graph representation and construct a two-stage interaction-evolution task generation system for embodied agents (TEA). In the interaction stage, the agent actively interacts with the environment, creating a loop between task execution and generation that allows for continuous task generation. In the evolution stage, task graph modeling allows us to recombine and reuse existing tasks to generate new ones without external data. Experiments across 10 unseen scenes demonstrate that TEA automatically generated 87,876 tasks in two cycles, which human verification confirmed to be physically reasonable and encompassing essential daily cognitive capabilities. Benchmarking SOTA models against humans on our in-situ tasks reveals that models, despite excelling on public benchmarks, perform surprisingly poorly on basic perception tasks, severely lack 3D interaction awareness and show high sensitivity to task types in reasoning. These sobering findings highlight the necessity of in-situ evaluation before deploying agents into real-world human environments.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 16 of its 24 references that are in the map. First posted on arXiv 5 Feb 2026.

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16 of 24 references.

References · 16

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
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  7. 2024MEGA-Bench: Scaling Multimodal Evaluation to over 500 Real-World Taskscited by 41
  8. 2023MCU: An Evaluation Framework for Open-Ended Game Agentscited by 33
  9. 2019VRKitchen: an Interactive 3D Virtual Environment for Task-oriented Learningcited by 29
  10. 2024Task Me Anythingcited by 29
  11. 2024Dynamic Multimodal Evaluation with Flexible Complexity by Vision-Language Bootstrappingcited by 22
  12. 2024Mars: Situated Inductive Reasoning in an Open-World Environmentcited by 10
4 more
  1. 2025What Limits Virtual Agent Application? OmniBench: A Scalable Multi-Dimensional Benchmark for Essential Virtual Agent Capabilitiescited by 8
  2. 2025Probing and Inducing Combinational Creativity in Vision-Language Modelscited by 6
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  4. 2025TongSIM: A General Platform for Simulating Intelligent Machinescited by 3

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