mlsanityData to 14 Oct 2026

Silver-Bullet-3D at ManiSkill 2021: Learning-from-Demonstrations and Heuristic Rule-based Methods for Object Manipulation

arXiv 2206.06289 ↗First posted 13 Jun 2022cs.CV cs.LG cs.MMcited by 3

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

This paper presents an overview and comparative analysis of our systems designed for the following two tracks in SAPIEN ManiSkill Challenge 2021: No Interaction Track: The No Interaction track targets for learning policies from pre-collected demonstration trajectories. We investigate both imitation learning-based approach, i.e., imitating the observed behavior using classical supervised learning techniques, and offline reinforcement learning-based approaches, for this track. Moreover, the geometry and texture structures of objects and robotic arms are exploited via Transformer-based networks to facilitate imitation learning. No Restriction Track: In this track, we design a Heuristic Rule-based Method (HRM) to trigger high-quality object manipulation by decomposing the task into a series of sub-tasks. For each sub-task, the simple rule-based controlling strategies are adopted to predict actions that can be applied to robotic arms. To ease the implementations of our systems, all the source codes and pre-trained models are available at urlhttps://github.com/caiqi/Silver-Bullet-3D/.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 18 of its 22 references that are in the map. First posted on arXiv 13 Jun 2022.

Builds on

18 of 22 references.

References · 18

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6 more
  1. 2019Interactive Gibson Benchmark (iGibson 0.5): A Benchmark for Interactive Navigation in Cluttered Environmentscited by 90
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Cited by year

Citing papers per year: 2023: 2; 2024: 1.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022Learning Sensorimotor Primitives of Sequential Manipulation Tasks from Visual Demonstrations
  2. 2024Offline Imitation Learning Through Graph Search and Retrieval
  3. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulation
  4. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulation
  5. 2024Object and Contact Point Tracking in Demonstrations Using 3D Gaussian Splatting
  6. 2025FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation
  7. 2026Improving Imitation Learning Efficiency for Manipulation through Geometric Prior Pretraining
  8. 2026One-Shot Learning from Demonstration of Contact-Rich Robotic Manipulation by Identifying Physical Interactions