mlsanityData to 19 Oct 2026

Frame-Consistent Feed-Forward 3D Gaussian Splatting from Sparse Unposed Images

arXiv 2610.23039 ↗First posted 16 Oct 2026cs.CVcited by 0

On the map: 3D reconstruction and neural rendering → 3D Gaussian splatting methods also fits: Dynamic scene reconstruction

Abstract (arXiv)

Feed-forward Gaussian models have made novel view synthesis almost instantaneous. Feed-forward methods predict Gaussians directly, either in two stages or in a single merged pass. Using two separately trained models is attractive because each can specialize in its own objective: one for accurate pose estimation and the other for high-quality reconstruction, rather than forcing a single jointly trained network to compromise between the two. A natural instantiation pairs a frozen pose estimator, VGGT, with a frozen reconstruction backbone, TokenGS. Prior work, such as VGGT-X and 3R-GS, also adopts a two-stage design, but attributes the resulting quality degradation to noisy pose estimates and introduces learned refinement. We show that this is not the primary source of the problem. Through per-camera analysis across 107 scenes from two datasets, DL3DV and MipNeRF360, using COLMAP poses as the reference, we find that the rotation error after alignment is small (median 1.6 degrees), whereas the translation scale is offset by a large, dataset-consistent factor. Controlled ablations over 140 DL3DV scenes show that the primary obstacles are two integration failures rather than pose error: a coordinate-frame inconsistency and a translation-scale mismatch, both of which can be corrected deterministically. With these fixes, a frozen VGGT driving a frozen TokenGS achieves 22.47 PSNR, within 0.51 dB of the COLMAP reference, with no additional training, when poses are estimated from all scene views. In the sparse setting, where reconstruction uses only four context images under the standard pose-free protocol, the same pipeline matches this all-view quality, yielding a fully COLMAP-free pipeline without any refinement step.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in 3D Gaussian splatting methods, one of 15 directions in 3D reconstruction and neural rendering. Builds on 22 of its 29 references that are in the map. First posted on arXiv 16 Oct 2026.

Builds on

22 of 29 references.

Closest ancestors · 11

Same direction, newest first

  1. 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens16 Apr
  2. 2026TokenSplat: Token-aligned 3D Gaussian Splatting for Feed-forward Pose-free Reconstruction28 Feb
  3. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views29 May
  4. 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGS5 Apr
  5. 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting26 Nov
  6. 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images31 Oct
  7. 2024PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting29 Oct
  8. 2024DepthSplat: Connecting Gaussian Splatting and Depth17 Oct
  9. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering30 Nov
  10. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS28 Nov
  11. 20233D Gaussian Splatting for Real-Time Radiance Field Rendering8 Aug

Other references · 11

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,316
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,071
  3. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,613
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,597
  5. 2024Grounding Image Matching in 3D with MASt3Rcited by 1,009
  6. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 553
  7. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 234
  8. 2023Visual Geometry Grounded Deep Structure From Motioncited by 232
  9. 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 168
  10. 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 11
  11. 2025An Evaluation of DUSt3R/MASt3R/VGGT 3D Reconstruction on Photogrammetric Aerial Blockscited by 6

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2024Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization
  2. 2025SPFSplatV2: Efficient Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views
  3. 2025No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views
  4. 2026DeltaSplat: Iterative Gaussian Refinement for Pose-Free Feed-Forward 3D Gaussian Splatting
  5. 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
  6. 2026OF3GS: On-the-Fly Feed-Forward 3D Gaussian Splatting from Unposed Images
  7. 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting
  8. 2023COLMAP-Free 3D Gaussian Splatting