Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization
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Abstract (arXiv)
3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information, limiting its applicability in real-world scenarios where acquiring accurate camera poses can be challenging or even impossible. We propose an extension to the 3D Gaussian Splatting framework by optimizing the extrinsic camera parameters with respect to photometric residuals. We derive the analytical gradients and integrate their computation with the existing high-performance CUDA implementation. This enables downstream tasks such as 6-DoF camera pose estimation as well as joint reconstruction and camera refinement. In particular, we achieve rapid convergence and high accuracy for pose estimation on real-world scenes. Our method enables fast reconstruction of 3D scenes without requiring accurate pose information by jointly optimizing geometry and camera poses, while achieving state-of-the-art results in novel-view synthesis. Our approach is considerably faster to optimize than most competing methods, and several times faster in rendering. We show results on real-world scenes and complex trajectories through simulated environments, achieving state-of-the-art results on LLFF while reducing runtime by two to four times compared to the most efficient competing method. Source code will be available at https://github.com/Schmiddo/noposegs .
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 24 of its 33 references that are in the map. First posted on arXiv 11 Oct 2024.
Builds on
24 of 33 references.
References · 24
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12 more
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
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- 2022GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimationcited by 86
- 2022NeRF-Pose: A First-Reconstruct-Then-Regress Approach for Weakly-supervised 6D Object Pose Estimationcited by 58
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Built on by
Citing papers per year: 2024: 1; 2025: 3; 2026: 1.
5 papers.
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
- 2024GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairscited by 15
- 2025Targetless LiDAR-Camera Calibration with Neural Gaussian Splattingcited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlowcited by 0
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow17 Apr 2026
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Targetless LiDAR-Camera Calibration with Neural Gaussian Splatting6 Apr 2025
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting21 Mar 2025
- 2024GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairs22 Dec 2024