mlsanityData to 14 Oct 2026

Learning 3D Scene Analogies with Neural Contextual Scene Maps

arXiv 2503.15897 ↗First posted 20 Mar 2025cs.CV cs.LGcited by 4

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Abstract (arXiv)

Understanding scene contexts is crucial for machines to perform tasks and adapt prior knowledge in unseen or noisy 3D environments. As data-driven learning is intractable to comprehensively encapsulate diverse ranges of layouts and open spaces, we propose teaching machines to identify relational commonalities in 3D spaces. Instead of focusing on point-wise or object-wise representations, we introduce 3D scene analogies, which are smooth maps between 3D scene regions that align spatial relationships. Unlike well-studied single instance-level maps, these scene-level maps smoothly link large scene regions, potentially enabling unique applications in trajectory transfer in AR/VR, long demonstration transfer for imitation learning, and context-aware object rearrangement. To find 3D scene analogies, we propose neural contextual scene maps, which extract descriptor fields summarizing semantic and geometric contexts, and holistically align them in a coarse-to-fine manner for map estimation. This approach reduces reliance on individual feature points, making it robust to input noise or shape variations. Experiments demonstrate the effectiveness of our approach in identifying scene analogies and transferring trajectories or object placements in diverse indoor scenes, indicating its potential for robotics and AR/VR applications. Project page including the code is available through this link: https://82magnolia.github.io/3d_scene_analogies/.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 88 of its 130 references that are in the map. First posted on arXiv 20 Mar 2025.

Builds on

88 of 130 references.

References · 88

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38 more
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50 most cited of 88 All 88 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Analogy-Forming Transformers for Few-Shot 3D Parsing
  2. 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation
  3. 2026PROSE: Training-Free Egocentric Scene Registration with Vision-Language Models
  4. 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models
  5. 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
  6. 2026Memory Over Maps: 3D Object Localization Without Reconstruction
  7. 2025I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners
  8. 2026A Scene Language Model for Open-Vocabulary Scene Mapping