Shape Conditioned Human Motion Generation with Diffusion Model
On the map: Diffusion models → Video generation
Abstract (arXiv)
Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize skeleton-based pose representation, requiring additional skinning to produce renderable meshes. Given that human motion is a complex interplay of bones, joints, and muscles, considering solely the skeleton for generation may neglect their inherent interdependency, which can limit the variability and precision of the generated results. To address this issue, we propose a Shape-conditioned Motion Diffusion model (SMD), which enables the generation of motion sequences directly in mesh format, conditioned on a specified target mesh. In SMD, the input meshes are transformed into spectral coefficients using graph Laplacian, to efficiently represent meshes. Subsequently, we propose a Spectral-Temporal Autoencoder (STAE) to leverage cross-temporal dependencies within the spectral domain. Extensive experimental evaluations show that SMD not only produces vivid and realistic motions but also achieves competitive performance in text-to-motion and action-to-motion tasks when compared to state-of-the-art methods.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 32 of its 39 references that are in the map. First posted on arXiv 10 May 2024.
Builds on
32 of 39 references.
Closest ancestors · 8
Same direction, newest first
- 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model12 Sep
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesis21 May
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation16 May
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022Human Motion Diffusion Model29 Sep
- 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
Other references · 24
- 2017Attention Is All You Needcited by 60,361
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,372
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022Generative Adversarial Networkscited by 5,627
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,354
12 more
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2021Diffusion Probabilistic Models for 3D Point Cloud Generationcited by 735
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2021Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speechcited by 447
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
- 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 109
- 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
- 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 1.
3 papers.
- 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
- 2024Learning to Generate Diverse Pedestrian Movements from Web Videos with Noisy Labelscited by 4
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editingcited by 3
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning7 Apr 2025
- 2024Learning to Generate Diverse Pedestrian Movements from Web Videos with Noisy Labels10 Oct 2024
Similar, not cited
Close in wording, no citation either way
- 2026Image Diffusion Models Are Good 3D Human Motion Generators
- 2025Unconditional Human Motion and Shape Generation via Balanced Score-Based Diffusion
- 2026Spatiotemporally Decoupled Autoregressive Diffusion Model for Human Motion Generation
- 2023Modiff: Action-Conditioned 3D Motion Generation with Denoising Diffusion Probabilistic Models
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesis
- 2024Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Models
- 2024Move-in-2D: 2D-Conditioned Human Motion Generation
- 2026HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation