mlsanityData to 7 Oct 2026

BoxSplitGen: A Generative Model for 3D Part Bounding Boxes in Varying Granularity

arXiv 2602.20666 ↗First posted 24 Feb 2026cs.CVcited by 1

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation -- particularly for detailing abstractions from coarse to fine -- have not been explored. We propose a framework that enables intuitive and interactive 3D shape generation by iteratively splitting bounding boxes to refine the set of bounding boxes. The main technical components of our framework are two generative models: the box-splitting generative model and the box-to-shape generative model. The first model, named BoxSplitGen, generates a collection of 3D part bounding boxes with varying granularity by iteratively splitting coarse bounding boxes. It utilizes part bounding boxes created through agglomerative merging and learns the reverse of the merging process -- the splitting sequences. The model consists of two main components: the first learns the categorical distribution of the box to be split, and the second learns the distribution of the two new boxes, given the set of boxes and the indication of which box to split. The second model, the box-to-shape generative model, is trained by leveraging the 3D shape priors learned by an existing 3D diffusion model while adapting the model to incorporate bounding box conditioning. In our experiments, we demonstrate that the box-splitting generative model outperforms token prediction models and the inpainting approach with an unconditional diffusion model. Also, we show that our box-to-shape model, based on a state-of-the-art 3D diffusion model, provides superior results compared to a previous model.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 72 of its 91 references that are in the map. First posted on arXiv 24 Feb 2026.

Builds on

72 of 91 references.

Closest ancestors · 10

Same direction, newest first

  1. 2024OctFusion: Octree-based Diffusion Models for 3D Shape Generation27 Aug
  2. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets30 May
  3. 2024BrepGen: A B-rep Generative Diffusion Model with Structured Latent Geometry28 Jan
  4. 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models18 Dec
  5. 2023SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation21 Mar
  6. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models26 Jan
  7. 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
  8. 20223D-LDM: Neural Implicit 3D Shape Generation with Latent Diffusion Models1 Dec
  9. 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions24 Nov
  10. 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Models24 Jan

Other references · 62

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2020Denoising Diffusion Implicit Modelscited by 9,655
  4. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  5. 2022Scalable Diffusion Models with Transformerscited by 5,931
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  7. 2017Neural Discrete Representation Learningcited by 4,650
  8. 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,337
  9. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  10. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
  11. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  12. 2022Diffusion Posterior Sampling for General Noisy Inverse Problemscited by 1,375
38 more
  1. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  2. 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 958
  3. 2022Denoising Diffusion Restoration Modelscited by 951
  4. 2022Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translationcited by 897
  5. 2023GLIGEN: Open-Set Grounded Text-to-Image Generationcited by 774
  6. 2023MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editingcited by 722
  7. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  8. 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 521
  9. 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 501
  10. 2016Semantic Scene Completion from a Single Depth Imagecited by 468
  11. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  12. 2023TokenFlow: Consistent Diffusion Features for Consistent Video Editingcited by 440
  13. 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
  14. 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
  15. 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
  16. 2023Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representationcited by 225
  17. 2022AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generationcited by 208
  18. 2019BSP-Net: Generating Compact Meshes via Binary Space Partitioningcited by 205
  19. 2023MeshDiffusion: Score-based Generative 3D Mesh Modelingcited by 198
  20. 2016Learning Shape Abstractions by Assembling Volumetric Primitivescited by 181
  21. 2019CvxNet: Learnable Convex Decompositioncited by 173
  22. 2023Manifold Preserving Guided Diffusioncited by 153
  23. 2023Localizing Object-level Shape Variations with Text-to-Image Diffusion Modelscited by 142
  24. 2024PIXART-δ: Fast and Controllable Image Generation with Latent Consistency Modelscited by 139
  25. 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 129
  26. 2022Diffusion-SDF: Text-to-Shape via Voxelized Diffusioncited by 128
  27. 2019Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboidscited by 123
  28. 2024TFG: Unified Training-Free Guidance for Diffusion Modelscited by 103
  29. 2021Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networkscited by 101
  30. 2018Supervised Fitting of Geometric Primitives to 3D Point Cloudscited by 90
  31. 2019BAE-NET: Branched Autoencoder for Shape Co-Segmentationcited by 89
  32. 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 84
  33. 2020Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Imagecited by 72
  34. 2019StructureNet: Hierarchical Graph Networks for 3D Shape Generationcited by 59
  35. 2021Unsupervised Learning for Cuboid Shape Abstraction via Joint Segmentation from Point Cloudscited by 44
  36. 2024L3DG: Latent 3D Gaussian Diffusioncited by 42
  37. 2018GRAINS: Generative Recursive Autoencoders for INdoor Scenescited by 38
  38. 2022Neural Template: Topology-aware Reconstruction and Disentangled Generation of 3D Meshescited by 34

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