Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay
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Abstract (arXiv)
This paper introduces a novel method for learning how to play the most difficult Atari 2600 games from the Arcade Learning Environment using deep reinforcement learning. The proposed method, human checkpoint replay, consists in using checkpoints sampled from human gameplay as starting points for the learning process. This is meant to compensate for the difficulties of current exploration strategies, such as epsilon-greedy, to find successful control policies in games with sparse rewards. Like other deep reinforcement learning architectures, our model uses a convolutional neural network that receives only raw pixel inputs to estimate the state value function. We tested our method on Montezuma's Revenge and Private Eye, two of the most challenging games from the Atari platform. The results we obtained show a substantial improvement compared to previous learning approaches, as well as over a random player. We also propose a method for training deep reinforcement learning agents using human gameplay experience, which we call human experience replay.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Jul 2016.
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Citing papers per year: 2021: 2; 2022: 4; 2023: 4; 2024: 6; 2025: 3; 2026: 3.
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- 2022Learning Multi-agent Skills for Tabular Reinforcement Learning using Factor Graphscited by 4
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- 2026WIMLE: Uncertainty-Aware World Models with IMLE for Sample-Efficient Continuous Controlcited by 3
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- 2025Verifying Memoryless Sequential Decision-making of Large Language Modelscited by 1
- 2026Learning from Demonstrations via Capability-Aware Goal Samplingcited by 1
- 2026Joint Learning of Hierarchical Neural Options and Abstract World Modelcited by 1
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- 2025Imitation Learning of Correlated Policies in Stackelberg Gamescited by 0
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- 2026WIMLE: Uncertainty-Aware World Models with IMLE for Sample-Efficient Continuous Control15 Feb 2026
- 2026Joint Learning of Hierarchical Neural Options and Abstract World Model2 Feb 2026
- 2026Learning from Demonstrations via Capability-Aware Goal Sampling13 Jan 2026
- 2025Going Beyond Expert Performance via Deep Implicit Imitation Reinforcement Learning5 Nov 2025
- 2025Verifying Memoryless Sequential Decision-making of Large Language Models8 Oct 2025
- 2025Imitation Learning of Correlated Policies in Stackelberg Games11 Mar 2025
- 2024Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learning7 Oct 2024
- 2024Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learning6 May 2024
- 2024Snapshot Reinforcement Learning: Leveraging Prior Trajectories for Efficiency1 Mar 2024
- 2024Training Large Language Models for Reasoning through Reverse Curriculum Reinforcement Learning8 Feb 2024
- 2024Accelerating Inverse Reinforcement Learning with Expert Bootstrapping4 Feb 2024
- 2024StepCoder: Improve Code Generation with Reinforcement Learning from Compiler Feedback2 Feb 2024
10 more
- 2023Finding Increasingly Large Extremal Graphs with AlphaZero and Tabu Search6 Nov 2023
- 2023Model-enhanced Contrastive Reinforcement Learning for Sequential Recommendation25 Oct 2023
- 2023Boosting Reinforcement Learning and Planning with Demonstrations: A Survey23 Mar 2023
- 2023Deep Q-Network Based Decision Making for Autonomous Driving21 Mar 2023
- 2022A Unified Algorithm Framework for Unsupervised Discovery of Skills based on Determinantal Point Process1 Dec 2022
- 2022Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Control5 Oct 2022
- 2022Jump-Start Reinforcement Learning5 Apr 2022
- 2022Learning Multi-agent Skills for Tabular Reinforcement Learning using Factor Graphs20 Jan 2022
- 2021Learning to Shape Rewards using a Game of Two Partners16 Mar 2021
- 2021Reinforcement Learning For Constraint Satisfaction Game Agents (15-Puzzle, Minesweeper, 2048, and Sudoku)9 Feb 2021
- 2022Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Controlcited by 16
- 2023Model-enhanced Contrastive Reinforcement Learning for Sequential Recommendationcited by 1
- 2026Learning from Demonstrations via Capability-Aware Goal Samplingcited by 1
- 2024Accelerating Inverse Reinforcement Learning with Expert Bootstrappingcited by 0
- 2025Imitation Learning of Correlated Policies in Stackelberg Gamescited by 0
- 2025Going Beyond Expert Performance via Deep Implicit Imitation Reinforcement Learningcited by 0
- 2026Learning from Demonstrations via Capability-Aware Goal Sampling13 Jan 2026
- 2025Going Beyond Expert Performance via Deep Implicit Imitation Reinforcement Learning5 Nov 2025
- 2025Imitation Learning of Correlated Policies in Stackelberg Games11 Mar 2025
- 2024Accelerating Inverse Reinforcement Learning with Expert Bootstrapping4 Feb 2024
- 2023Model-enhanced Contrastive Reinforcement Learning for Sequential Recommendation25 Oct 2023
- 2022Option-Aware Adversarial Inverse Reinforcement Learning for Robotic Control5 Oct 2022
- 2023Deep Q-Network Based Decision Making for Autonomous Driving21 Mar 2023
- 2022Jump-Start Reinforcement Learningcited by 102
- 2024Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learningcited by 12
- 2021Learning to Shape Rewards using a Game of Two Partnerscited by 9
- 2023Finding Increasingly Large Extremal Graphs with AlphaZero and Tabu Searchcited by 8
- 2022A Unified Algorithm Framework for Unsupervised Discovery of Skills based on Determinantal Point Processcited by 7
- 2024Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learningcited by 5
- 2022Learning Multi-agent Skills for Tabular Reinforcement Learning using Factor Graphscited by 4
- 2021Reinforcement Learning For Constraint Satisfaction Game Agents (15-Puzzle, Minesweeper, 2048, and Sudoku)cited by 1
- 2023Boosting Reinforcement Learning and Planning with Demonstrations: A Surveycited by 1
- 2025Verifying Memoryless Sequential Decision-making of Large Language Modelscited by 1
- 2024Snapshot Reinforcement Learning: Leveraging Prior Trajectories for Efficiencycited by 0
- 2025Verifying Memoryless Sequential Decision-making of Large Language Models8 Oct 2025
- 2024Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learning7 Oct 2024
- 2024Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learning6 May 2024
- 2024Snapshot Reinforcement Learning: Leveraging Prior Trajectories for Efficiency1 Mar 2024
- 2023Finding Increasingly Large Extremal Graphs with AlphaZero and Tabu Search6 Nov 2023
- 2023Boosting Reinforcement Learning and Planning with Demonstrations: A Survey23 Mar 2023
- 2022A Unified Algorithm Framework for Unsupervised Discovery of Skills based on Determinantal Point Process1 Dec 2022
- 2022Jump-Start Reinforcement Learning5 Apr 2022
- 2022Learning Multi-agent Skills for Tabular Reinforcement Learning using Factor Graphs20 Jan 2022
- 2021Learning to Shape Rewards using a Game of Two Partners16 Mar 2021
- 2021Reinforcement Learning For Constraint Satisfaction Game Agents (15-Puzzle, Minesweeper, 2048, and Sudoku)9 Feb 2021