REArtGS: Reconstructing and Generating Articulated Objects via 3D Gaussian Splatting with Geometric and Motion Constraints
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Abstract (arXiv)
Articulated objects, as prevalent entities in human life, their 3D representations play crucial roles across various applications. However, achieving both high-fidelity textured surface reconstruction and dynamic generation for articulated objects remains challenging for existing methods. In this paper, we present REArtGS, a novel framework that introduces additional geometric and motion constraints to 3D Gaussian primitives, enabling realistic surface reconstruction and generation for articulated objects. Specifically, given multi-view RGB images of arbitrary two states of articulated objects, we first introduce an unbiased Signed Distance Field (SDF) guidance to regularize Gaussian opacity fields, enhancing geometry constraints and improving surface reconstruction quality. Then we establish deformable fields for 3D Gaussians constrained by the kinematic structures of articulated objects, achieving unsupervised generation of surface meshes in unseen states. Extensive experiments on both synthetic and real datasets demonstrate our approach achieves high-quality textured surface reconstruction for given states, and enables high-fidelity surface generation for unseen states. Project site: https://sites.google.com/view/reartgs/home.
Key facts. Cited by 28 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Mar 2025.
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Citing papers per year: 2025: 12; 2026: 16.
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- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
- 2025URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Modelcited by 21
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 9
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
- 2026Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglementcited by 6
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splattingcited by 5
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
16 more
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraintscited by 3
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenariocited by 3
- 2025sim2art: Accurate Articulated Object Modeling from a Single Video using Synthetic Training Data Onlycited by 2
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twinscited by 2
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splattingcited by 1
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposalscited by 1
- 2026GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splattingcited by 1
- 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Videocited by 1
- 2026ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Viewscited by 1
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Imagecited by 1
- 2026Articulated Object Reconstruction from Rest-State Observationcited by 1
- 2025SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splattingcited by 0
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuationcited by 0
- 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observationscited by 0
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmarkcited by 0
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark9 Oct 2026
- 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations17 Sep 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026Articulated Object Reconstruction from Rest-State Observation30 Jul 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views23 May 2026
- 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Video18 May 2026
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World6 May 2026
- 2026GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting9 Apr 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario23 Mar 2026
16 more
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twins13 Mar 2026
- 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints12 Mar 2026
- 2026Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglement3 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2025Particulate: Feed-Forward 3D Object Articulation12 Dec 2025
- 2025sim2art: Accurate Articulated Object Modeling from a Single Video using Synthetic Training Data Only8 Dec 2025
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
- 2025SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splatting21 Nov 2025
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting21 Nov 2025
- 2025LARM: A Large Articulated-Object Reconstruction Model14 Nov 2025
- 2025URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model2 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objects20 Aug 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image8 Jul 2025
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splatting20 Jun 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 9
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
- 2026Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglementcited by 6
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splattingcited by 5
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraintscited by 3
12 most cited of 26 All 26 (JSON)
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark9 Oct 2026
- 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations17 Sep 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026Articulated Object Reconstruction from Rest-State Observation30 Jul 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views23 May 2026
- 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Video18 May 2026
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World6 May 2026
- 2026GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting9 Apr 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario23 Mar 2026
12 newest of 26 All 26 (JSON)