mlsanityData to 14 Oct 2026

Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations

arXiv 2511.16661 ↗First posted 20 Nov 2025cs.RO cs.AI cs.LGcited by 19

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Abstract (arXiv)

Learning multi-fingered robot policies from humans performing daily tasks in natural environments has long been a grand goal in the robotics community. Achieving this would mark significant progress toward generalizable robot manipulation in human environments, as it would reduce the reliance on labor-intensive robot data collection. Despite substantial efforts, progress toward this goal has been bottle-necked by the embodiment gap between humans and robots, as well as by difficulties in extracting relevant contextual and motion cues that enable learning of autonomous policies from in-the-wild human videos. We claim that with simple yet sufficiently powerful hardware for obtaining human data and our proposed framework AINA, we are now one significant step closer to achieving this dream. AINA enables learning multi-fingered policies from data collected by anyone, anywhere, and in any environment using Aria Gen 2 glasses. These glasses are lightweight and portable, feature a high-resolution RGB camera, provide accurate on-board 3D head and hand poses, and offer a wide stereo view that can be leveraged for depth estimation of the scene. This setup enables the learning of 3D point-based policies for multi-fingered hands that are robust to background changes and can be deployed directly without requiring any robot data (including online corrections, reinforcement learning, or simulation). We compare our framework against prior human-to-robot policy learning approaches, ablate our design choices, and demonstrate results across nine everyday manipulation tasks. Robot rollouts are best viewed on our website: https://aina-robot.github.io.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 54 of its 64 references that are in the map. First posted on arXiv 20 Nov 2025.

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54 of 64 references.

References · 54

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,403
  3. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  4. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  5. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  6. 2019Solving Rubik's Cube with a Robot Handcited by 734
  7. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
  8. 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 551
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  10. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
  11. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  12. 2023Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulationcited by 364
38 more
  1. 2023Reconstructing Hands in 3D with Transformerscited by 306
  2. 2021Vector Neurons: A General Framework for SO(3)-Equivariant Networkscited by 305
  3. 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 263
  4. 2022Masked Visual Pre-training for Motor Controlcited by 248
  5. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
  6. 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 223
  7. 2023Project Aria: A New Tool for Egocentric Multi-Modal AI Researchcited by 208
  8. 2023Putting the Object Back into Video Object Segmentationcited by 188
  9. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 175
  10. 2025FoundationStereo: Zero-Shot Stereo Matchingcited by 173
  11. 2023Language-Driven Representation Learning for Roboticscited by 165
  12. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
  13. 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 138
  14. 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
  15. 2024CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videoscited by 128
  16. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
  17. 2022VideoDex: Learning Dexterity from Internet Videoscited by 106
  18. 2023GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fieldscited by 99
  19. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  20. 2024Stereo4D: Learning How Things Move in 3D from Internet Stereo Videoscited by 89
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  24. 2024OPEN TEACH: A Versatile Teleoperation System for Robotic Manipulationcited by 71
  25. 2023Dexterity from Touch: Self-Supervised Pre-Training of Tactile Representations with Robotic Playcited by 62
  26. 2022Holo-Dex: Teaching Dexterity with Immersive Mixed Realitycited by 57
  27. 2023Towards Generalizable Zero-Shot Manipulation via Translating Human Interaction Planscited by 52
  28. 2025Point Policy: Unifying Observations and Actions with Key Points for Robot Manipulationcited by 47
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  38. 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policycited by 19

50 most cited of 54 All 54 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 18.

19 papers.

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  1. 2026EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the Worldcited by 57
  2. 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 16
  3. 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
  4. 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 11
  5. 2025OSMO: Open-Source Tactile Glove for Human-to-Robot Skill Transfercited by 10
  6. 2026World-Action Models for Robot Learning and Control: A Surveycited by 6
  7. 2026Robot Learning from Human Videos: A Surveycited by 5
  8. 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 5
  9. 2026Human Universal Graspingcited by 5
  10. 2026StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Videocited by 2
  11. 2026Ruka-v2: Tendon Driven Open-Source Dexterous Hand with Wrist and Abduction for Robot Learningcited by 1
  12. 2026CRAFT: A Tendon-Driven Hand with Hybrid Hard-Soft Compliancecited by 0
7 more
  1. 2026HandelBot: Real-World Piano Playing via Fast Adaptation of Dexterous Robot Policiescited by 0
  2. 2026KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generationcited by 0
  3. 2026From Seeing to Acting: Smart Glasses as First-Person Intelligence Platformscited by 0
  4. 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
  5. 2026Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfercited by 0
  6. 2026EigenDEXplore: Structured Exploration for Dexterous Manipulation with Human Priorscited by 0
  7. 2026Steertuning Policies from a Few Human Videoscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
  2. 2026RoboPaint: From Human Demonstration to Any Robot and Any View
  3. 2026UniDex: A Robot Foundation Suite for Universal Dexterous Hand Control from Egocentric Human Videos
  4. 2026UniDex-ViTac: Learning Unified Visuo-Tactile Dexterous Manipulation Policy from Human Video Data ↗
  5. 2025Masquerade: Learning from In-the-wild Human Videos using Data-Editing
  6. 2025RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
  7. 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning
  8. 2026EgoMatrix: Physically Faithful Dexterous Robot Demonstrations from Egocentric Human Videos ↗