RoboPaint: From Human Demonstration to Any Robot and Any View
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Abstract (arXiv)
Acquiring large-scale, high-fidelity robot demonstration data remains a critical bottleneck for scaling Vision-Language-Action (VLA) models in dexterous manipulation. We propose a Real-Sim-Real data collection and data editing pipeline that transforms human demonstrations into robot-executable, environment-specific training data without direct robot teleoperation. Standardized data collection rooms are built to capture multimodal human demonstrations (synchronized 3 RGB-D videos, 11 RGB videos, 29-DoF glove joint angles, and 14-channel tactile signals). Based on these human demonstrations, we introduce a tactile-aware retargeting method that maps human hand states to robot dex-hand states via geometry and force-guided optimization. Then the retargeted robot trajectories are rendered in a photorealistic Isaac Sim environment to build robot training data. Real world experiments have demonstrated: (1) The retargeted dex-hand trajectories achieve an 84% success rate across 10 diverse object manipulation tasks. (2) VLA policies (Pi0.5) trained exclusively on our generated data achieve 80% average success rate on three representative tasks, i.e., pick-and-place, pushing and pouring. To conclude, robot training data can be efficiently "painted" from human demonstrations using our real-sim-real data pipeline. We offer a scalable, cost-effective alternative to teleoperation with minimal performance loss for complex dexterous manipulation.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Feb 2026.
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Citing papers per year: 2026: 3.
3 papers.
- 2026Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modelingcited by 5
- 2026DATAFARM: Distribution-Aligned Task and Motion Planning for Fine-Tuning Vision-Language-Action Modelscited by 1
- 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learningcited by 0
- 2026DATAFARM: Distribution-Aligned Task and Motion Planning for Fine-Tuning Vision-Language-Action Models11 Sep 2026
- 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning14 Aug 2026
- 2026Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling30 Apr 2026
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- 2026UniDex: A Robot Foundation Suite for Universal Dexterous Hand Control from Egocentric Human Videos
- 2026Touch2Robot: Robot Touch in the Human Demonstration Loop
- 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration
- 2026VisTacAlign: Co-Training Dexterous Policies on Tactile Human and Robot Demonstrations ↗
- 2025RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
- 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
- 2026DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation
- 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitation