VLN-Game: Vision-Language Equilibrium Search for Zero-Shot Semantic Navigation
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Following human instructions to explore and search for a specified target in an unfamiliar environment is a crucial skill for mobile service robots. Most of the previous works on object goal navigation have typically focused on a single input modality as the target, which may lead to limited consideration of language descriptions containing detailed attributes and spatial relationships. To address this limitation, we propose VLN-Game, a novel zero-shot framework for visual target navigation that can process object names and descriptive language targets effectively. To be more precise, our approach constructs a 3D object-centric spatial map by integrating pre-trained visual-language features with a 3D reconstruction of the physical environment. Then, the framework identifies the most promising areas to explore in search of potential target candidates. A game-theoretic vision language model is employed to determine which target best matches the given language description. Experiments conducted on the Habitat-Matterport 3D (HM3D) dataset demonstrate that the proposed framework achieves state-of-the-art performance in both object goal navigation and language-based navigation tasks. Moreover, we show that VLN-Game can be easily deployed on real-world robots. The success of VLN-Game highlights the promising potential of using game-theoretic methods with compact vision-language models to advance decision-making capabilities in robotic systems. The supplementary video and code can be accessed via the following link: https://sites.google.com/view/vln-game.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. First posted on arXiv 18 Nov 2024.
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Citing papers per year: 2025: 5; 2026: 6.
11 papers.
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontierscited by 16
- 2025MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigationcited by 13
- 2026Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigationcited by 10
- 2025Incentivizing Truthful Language Models via Peer Elicitation Gamescited by 9
- 2025CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinkingcited by 7
- 2026LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigationcited by 5
- 2026AERR-Nav: Adaptive Exploration-Recovery-Reminiscing Strategy for Zero-Shot Object Navigationcited by 1
- 2026Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigationcited by 1
- 2025RANGER: A Monocular Zero-Shot Semantic Navigation Framework through Visual Contextual Adaptationcited by 0
- 2026R2F: Repurposing Ray Frontiers for LLM-free Object Navigationcited by 0
- 2026Instance-Enriched Semantic Maps for Visual Language Navigationcited by 0
- 2026Instance-Enriched Semantic Maps for Visual Language Navigation14 Jul 2026
- 2026Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation1 Jun 2026
- 2026AERR-Nav: Adaptive Exploration-Recovery-Reminiscing Strategy for Zero-Shot Object Navigation18 Mar 2026
- 2026R2F: Repurposing Ray Frontiers for LLM-free Object Navigation9 Mar 2026
- 2026LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigation12 Feb 2026
- 2026Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigation5 Feb 2026
- 2025RANGER: A Monocular Zero-Shot Semantic Navigation Framework through Visual Contextual Adaptation30 Dec 2025
- 2025MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation13 Nov 2025
- 2025CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking15 Jul 2025
- 2025Incentivizing Truthful Language Models via Peer Elicitation Games19 May 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers13 Feb 2025
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- 2026OpenFrontier: General Navigation with Visual-Language Grounded Frontiers
- 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation
- 2025VL-Explore: Zero-shot Vision-Language Exploration and Target Discovery by Mobile Robots
- 2026SEDualVLN: A Spatially-Enhanced Dual-System for Vision-Language Navigation
- 2025History-Augmented Vision-Language Models for Frontier-Based Zero-Shot Object Navigation
- 2026ViTL: Temporal Logic-Guided Zero-Shot Natural Language Navigation via Vision-Language Models
- 2025Boosting Zero-Shot VLN via Abstract Obstacle Map-Based Waypoint Prediction with TopoGraph-and-VisitInfo-Aware Prompting
- 2026AgentVLN: Towards Agentic Vision-and-Language Navigation