mlsanityData to 14 Oct 2026

Imaginative World Modeling with Scene Graphs for Embodied Agent Navigation

arXiv 2508.06990 ↗First posted 9 Aug 2025cs.ROcited by 6

On the map: World models → World models for navigation

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Abstract (arXiv)

Semantic navigation requires an agent to navigate toward a specified target in an unseen environment. Employing an imaginative navigation strategy that predicts future scenes before taking action, can empower the agent to find target faster. Inspired by this idea, we propose SGImagineNav, a novel imaginative navigation framework that leverages symbolic world modeling to proactively build a global environmental representation. SGImagineNav maintains an evolving hierarchical scene graph and uses large vision language models to predict and explore unseen parts of the environment. While existing methods solely relying on past observations, this imaginative scene graph provides richer semantic context, enabling the agent to proactively estimate target locations. Building upon this, SGImagineNav adopts an adaptive navigation strategy that exploits semantic shortcuts when promising and explores unknown areas otherwise to gather additional context. This strategy continuously expands the known environment and accumulates valuable semantic contexts, ultimately guiding the agent toward the target. SGImagineNav is evaluated in both real-world scenarios and simulation benchmarks. SGImagineNav consistently outperforms previous methods, improving the success rate to 65.4% and 66.8% on HM3D and HSSD, and demonstrating cross-floor and cross-room navigation in real-world environments. All source code is open-sourced at https://github.com/UMich-CURLY/SGImagineNav.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in World models for navigation, one of 11 directions in World models. Builds on 4 of its 44 references that are in the map. First posted on arXiv 9 Aug 2025.

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4 of 44 references.

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Same direction, newest first

  1. 2023World Models and Predictive Coding for Cognitive and Developmental Robotics: Frontiers and Challenges14 Jan

Other references · 3

  1. 2018Recurrent World Models Facilitate Policy Evolutioncited by 785
  2. 2024DeepSeek LLM: Scaling Open-Source Language Models with Longtermismcited by 642
  3. 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 5.

6 papers.

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  1. 2026Modernising Reinforcement Learning-Based Navigation for Embodied Semantic Scene Graph Generation
  2. 2025NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments
  3. 2026CausalNav: A Long-term Embodied Navigation System for Autonomous Mobile Robots in Dynamic Outdoor Scenarios
  4. 2025ImagineNav++: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination
  5. 2026FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation
  6. 2021Pathdreamer: A World Model for Indoor Navigation
  7. 2025VISTA: Generative Visual Imagination for Vision-and-Language Navigation
  8. 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation