GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
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Abstract (arXiv)
In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), our approach enables real-time photo-realistic mapping while ensuring high-quality image rendering in large-scale unbounded outdoor environments. In this work, Gaussian Process Regression (GPR) is employed to mitigate the issues resulting from sparse and unevenly distributed LiDAR observations. The voxel-based 3D Gaussians map representation facilitates real-time dense mapping in large outdoor environments with acceleration governed by custom CUDA kernels. Moreover, the overall framework is designed in a covariance-centered manner, where the estimated covariance is used to initialize the scale and rotation of 3D Gaussians, as well as update the parameters of the GPR. We evaluate our algorithm on several outdoor datasets, and the results demonstrate that our method achieves state-of-the-art performance in terms of mapping efficiency and rendering quality. The source code is available on GitHub.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Oct 2024.
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Citing papers per year: 2025: 6; 2026: 4.
10 papers.
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 10
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Renderingcited by 2
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2025LIVE-GS: Online LiDAR-Inertial-Visual State Estimation and Globally Consistent Mapping with 3D Gaussian Splattingcited by 0
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenescited by 0
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environmentscited by 0
- 2026Real-Time LiDAR Gaussian Splatting SLAMcited by 0
- 2026A Three-Dimensional Reverse-Projection Method for Sparse Point Cloud Completion and Its Application to High-Speed Train Nose Reconstructioncited by 0
- 2026MIRAGE: Metric Inference and Reliability-Aware Gaussian Estimation from Feed-Forward Visioncited by 0
- 2026MIRAGE: Metric Inference and Reliability-Aware Gaussian Estimation from Feed-Forward Vision8 Oct 2026
- 2026A Three-Dimensional Reverse-Projection Method for Sparse Point Cloud Completion and Its Application to High-Speed Train Nose Reconstruction5 Oct 2026
- 2026Real-Time LiDAR Gaussian Splatting SLAM5 Jul 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments20 Nov 2025
- 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering14 Oct 2025
- 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes8 Sep 2025
- 2025LIVE-GS: Online LiDAR-Inertial-Visual State Estimation and Globally Consistent Mapping with 3D Gaussian Splatting31 Jul 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map9 Feb 2025