mlsanityData to 14 Oct 2026

OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation

arXiv 2508.19209 ↗First posted 26 Aug 2025cs.CVcited by 32

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Abstract (arXiv)

Existing video avatar models can produce fluid human animations, yet they struggle to move beyond mere physical likeness to capture a character's authentic essence. Their motions typically synchronize with low-level cues like audio rhythm, lacking a deeper semantic understanding of emotion, intent, or context. To bridge this gap, we propose a framework designed to generate character animations that are not only physically plausible but also semantically coherent and expressive. Our model, OmniHuman-1.5, is built upon two key technical contributions. First, we leverage Multimodal Large Language Models to synthesize a structured textual representation of conditions that provides high-level semantic guidance. This guidance steers our motion generator beyond simplistic rhythmic synchronization, enabling the production of actions that are contextually and emotionally resonant. Second, to ensure the effective fusion of these multimodal inputs and mitigate inter-modality conflicts, we introduce a specialized Multimodal DiT architecture with a novel Pseudo Last Frame design. The synergy of these components allows our model to accurately interpret the joint semantics of audio, images, and text, thereby generating motions that are deeply coherent with the character, scene, and linguistic content. Extensive experiments demonstrate that our model achieves leading performance across a comprehensive set of metrics, including lip-sync accuracy, video quality, motion naturalness and semantic consistency with textual prompts. Furthermore, our approach shows remarkable extensibility to complex scenarios, such as those involving multi-person and non-human subjects. Homepage: hrefhttps://omnihuman-lab.github.io/v15/

Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Builds on 82 of its 94 references that are in the map. First posted on arXiv 26 Aug 2025.

Builds on

82 of 94 references.

References · 82

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38 more
  1. 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
  2. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  3. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
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  22. 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 382
  23. 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
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  26. 2021Motion Representations for Articulated Animationcited by 255
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50 most cited of 82 All 82 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 10; 2026: 22.

32 papers.

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  1. 2025Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesiscited by 21
  2. 2025AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinementcited by 20
  3. 2025KlingAvatar 2.0 Technical Reportcited by 13
  4. 2026SkyReels-V4: Multi-modal Video-Audio Generation, Inpainting and Editing modelcited by 12
  5. 2026Grounding World Simulation Models in a Real-World Metropoliscited by 12
  6. 2025Knot Forcing: Taming Autoregressive Video Diffusion Models for Real-time Infinite Interactive Portrait Animationcited by 11
  7. 2026FlowAct-R1: Towards Interactive Humanoid Video Generationcited by 11
  8. 2026LPM 1.0: Video-based Character Performance Modelcited by 11
  9. 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6
  10. 2026AvatarForcing: One-Step Streaming Talking Avatars via Local-Future Sliding-Window Denoisingcited by 6
  11. 2026LongCat-Video-Avatar 1.5 Technical Reportcited by 6
  12. 2025ActAvatar: Temporally-Aware Precise Action Control for Talking Avatarscited by 5
20 more
  1. 2025Soul: Breathe Life into Digital Human for High-fidelity Long-term Multimodal Animationcited by 3
  2. 2025TalkVerse: Democratizing Minute-Long Audio-Driven Video Generationcited by 3
  3. 2025Active Intelligence in Video Avatars via Closed-loop World Modelingcited by 3
  4. 2026Gloria: Consistent Character Video Generation via Content Anchorscited by 3
  5. 2026StreamChar: Long-Horizon Streaming Character Audio-Video Generation with Decoupled Orchestrationcited by 3
  6. 2026EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformerscited by 2
  7. 2026Diff-VF: Training-free High-quality Long Video Generation via Diffusion Modelcited by 2
  8. 2026JoyStreamer: Unlocking Highly Expressive Avatars via Harmonized Text-Audio Conditioningcited by 1
  9. 2026AUHead: Realistic Emotional Talking Head Generation via Action Units Controlcited by 1
  10. 2026InterDyad: Interactive Dyadic Speech-to-Video Generation by Querying Intermediate Visual Guidancecited by 1
  11. 2026Avatar V: Scaling Video-Reference Avatar Video Generationcited by 1
  12. 2026Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generationcited by 1
  13. 2026AgentHOI: Multi-Agent Reasoning for Human-Object-Interaction Video Generation via Implicit Representation Alignmentcited by 1
  14. 2025YingVideo-MV: Music-Driven Multi-Stage Video Generationcited by 0
  15. 2026Mimic Human Cognition, Master Multi-Image Reasoning: A Meta-Action Framework for Enhanced Visual Understandingcited by 0
  16. 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generationcited by 0
  17. 2026ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generationcited by 0
  18. 2026Human-Centric Intelligence in the Era of Foundation Models: A Surveycited by 0
  19. 2026Vorch-Human: Unified Multi-Task Human-Centric Generation via Long-Horizon Continuationcited by 0
  20. 2026MegaAvatar: Controllable Talking Avatar Generationcited by 0

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  2. 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters
  3. 2025Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions
  4. 2023Dancing Avatar: Pose and Text-Guided Human Motion Videos Synthesis with Image Diffusion Model
  5. 2026Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation
  6. 2023AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents
  7. 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion
  8. 2025TalkingMachines: Real-Time Audio-Driven FaceTime-Style Video via Autoregressive Diffusion Models