mlsanityData to 7 Oct 2026

Vorch-Human: Unified Multi-Task Human-Centric Generation via Long-Horizon Continuation

arXiv 2609.26117 ↗First posted 6 Aug 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Human-centric audio-visual generation spans several closely related tasks: animating a person from driving speech, jointly generating speech and video from a voice reference, and synthesizing a scene from paired appearance and voice references. Existing systems commonly solve these tasks with separate models, even though they share the same target modalities and differ mainly in which observations are provided as conditions. We present Vorch-Human, a unified human-centric generation framework built on a dual-stream audio-video diffusion transformer. Vorch-Human augments the conventional noisy audio/noisy video interface with clean condition-audio and condition-video token groups. Per-token task embeddings, temporal position types, condition masks, and a shared multimodal prompt encoder allow driving speech, timbre examples, first frames, and subject images to be expressed within one model. To supply the supervision required by this interface, we develop a two-level data pipeline. Level 1 analyzes each clip with speech recognition, vocal separation, face detection and tracking, active-speaker and synchronization models, audio/visual speaker clustering, and multimodal caption correction; it produces subject-indexed speech, appearance, and timbre annotations. Level 2 links the same person across clips from a common source video and mines identity- and outfit-consistent reference images after face, body, quality, pose, and vision-language verification. Finally, we adapt Vorch-Human to long-form audio-driven generation by training with clean latent prefixes and using the same frozen-prefix recurrence at inference. Each segment contributes only its newly generated suffix, reducing boundary discontinuity and long-horizon identity drift. Experiments on short and five-minute generation demonstrate strong identity preservation, audio-visual synchronization, and temporal stability.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 31 of its 40 references that are in the map. First posted on arXiv 6 Aug 2026.

Builds on

31 of 40 references.

References · 31

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  3. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
  4. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
  5. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  6. 2024Latte: Latent Diffusion Transformer for Video Generationcited by 536
  7. 2023Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levelscited by 489
  8. 2025Seedance 1.0: Exploring the Boundaries of Video Generation Modelscited by 247
  9. 2023SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Predictioncited by 231
  10. 2026LTX-2: Efficient Joint Audio-Visual Foundation Modelcited by 213
  11. 2025Phantom: Subject-consistent video generation via cross-modal alignmentcited by 126
  12. 2025OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animationcited by 77
19 more
  1. 2025Ovi: Twin Backbone Cross-Modal Fusion for Audio-Video Generationcited by 76
  2. 2025HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characterscited by 64
  3. 2025Let Them Talk: Audio-Driven Multi-Person Conversational Video Generationcited by 64
  4. 2025Wan-S2V: Audio-Driven Cinematic Video Generationcited by 60
  5. 2025HuMo: Human-Centric Video Generation via Collaborative Multi-Modal Conditioningcited by 44
  6. 2023LEO: Generative Latent Image Animator for Human Video Synthesiscited by 40
  7. 2025InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbingcited by 40
  8. 2025OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulationcited by 30
  9. 2025SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generationcited by 27
  10. 2026Speed by Simplicity: A Single-Stream Architecture for Fast Audio-Video Generative Foundation Modelcited by 23
  11. 2025AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinementcited by 19
  12. 2026DreamID-Omni: Unified Framework for Controllable Human-Centric Audio-Video Generationcited by 19
  13. 2025SkyReels-Audio: Omni Audio-Conditioned Talking Portraits in Video Diffusion Transformerscited by 13
  14. 2026Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillationcited by 13
  15. 2026LPM 1.0: Video-based Character Performance Modelcited by 11
  16. 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generationcited by 7
  17. 2026ALIVE: Animate Your World with Lifelike Audio-Video Generationcited by 6
  18. 2026FunCineForge: A Unified Dataset Toolkit and Model for Zero-Shot Movie Dubbing in Diverse Cinematic Scenescited by 3
  19. 2026StreamChar: Long-Horizon Streaming Character Audio-Video Generation with Decoupled Orchestrationcited by 3

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Vorch-Omni: Multi-Task Orchestration of Sight and Sound
  2. 2026AVBench: Human-Aligned and Automated Evaluation Benchmark for Audio-Video Generative Models
  3. 2025OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models
  4. 2024OpenHumanVid: A Large-Scale High-Quality Dataset for Enhancing Human-Centric Video Generation
  5. 2025AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers
  6. 2025UniForm: A Unified Multi-Task Diffusion Transformer for Audio-Video Generation
  7. 2026Vorch-Director: Interactive World Story Model via Noise-Aware Error Rectification
  8. 2024VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis