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M2DAO-Talker: Harmonizing Multi-granular Motion Decoupling and Alternating Optimization for Talking-head Generation

arXiv 2507.08307 ↗First posted 11 Jul 2025cs.CVcited by 0

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Abstract (arXiv)

Audio-driven talking head generation holds significant potential for film production. While existing 3D methods have advanced motion modeling and content synthesis, they often produce rendering artifacts, such as motion blur, temporal jitter, and local penetration, due to limitations in representing stable, fine-grained motion fields. Through systematic analysis, we reformulate talking head generation into a unified framework comprising three steps: video preprocessing, motion representation, and rendering reconstruction. This framework underpins our proposed M2DAO-Talker, which addresses current limitations via multi-granular motion decoupling and alternating optimization. Specifically, we devise a novel 2D portrait preprocessing pipeline to extract frame-wise deformation control conditions (motion region segmentation masks, and camera parameters) to facilitate motion representation. To ameliorate motion modeling, we elaborate a multi-granular motion decoupling strategy, which independently models non-rigid (oral and facial) and rigid (head) motions for improved reconstruction accuracy. Meanwhile, a motion consistency constraint is developed to ensure head-torso kinematic consistency, thereby mitigating penetration artifacts caused by motion aliasing. In addition, an alternating optimization strategy is designed to iteratively refine facial and oral motion parameters, enabling more realistic video generation. Experiments across multiple datasets show that M2DAO-Talker achieves state-of-the-art performance, with the 2.43 dB PSNR improvement in generation quality and 0.64 gain in user-evaluated video realness versus TalkingGaussian while with 150 FPS inference speed. Our project homepage is https://m2dao-talker.github.io/M2DAO-Talk.github.io.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 38 of its 61 references that are in the map. First posted on arXiv 11 Jul 2025.

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38 of 61 references.

References · 38

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26 more
  1. 2015Deep Speech 2: End-to-End Speech Recognition in English and Mandarincited by 449
  2. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  3. 2018Deep Audio-Visual Speech Recognitioncited by 318
  4. 2022FlowFormer: A Transformer Architecture for Optical Flowcited by 275
  5. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 248
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  7. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 188
  8. 2021Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motioncited by 148
  9. 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesiscited by 131
  10. 2021Beyond Self-attention: External Attention using Two Linear Layers for Visual Taskscited by 109
  11. 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
  12. 20243D Gaussian as a New Era: A Surveycited by 103
  13. 2023Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expertcited by 98
  14. 2023Identity-Preserving Talking Face Generation with Landmark and Appearance Priorscited by 97
  15. 2023StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generatorcited by 89
  16. 2023SyncTalk: The Devil is in the Synchronization for Talking Head Synthesiscited by 86
  17. 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
  18. 2022DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Renderingcited by 80
  19. 2023DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Videocited by 73
  20. 2023Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesiscited by 72
  21. 2024TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splattingcited by 60
  22. 2022SKFlow: Learning Optical Flow with Super Kernelscited by 56
  23. 2022Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformerscited by 33
  24. 2024Learn2Talk: 3D Talking Face Learns from 2D Talking Facecited by 16
  25. 2025Scalable and High-Quality Neural Implicit Representation for 3D Reconstructioncited by 5
  26. 2023OSM-Net: One-to-Many One-shot Talking Head Generation with Spontaneous Head Motionscited by 4

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