A conversational gesture synthesis system based on emotions and semantics
Not on the map. Why?
Abstract (arXiv)
Along with the explosion of large language models, improvements in speech synthesis, advancements in hardware, and the evolution of computer graphics, the current bottleneck in creating digital humans lies in generating character movements that correspond naturally to text or speech inputs. In this work, we present DeepGesture, a diffusion-based gesture synthesis framework for generating expressive co-speech gestures conditioned on multimodal signals - text, speech, emotion, and seed motion. Built upon the DiffuseStyleGesture model, DeepGesture introduces novel architectural enhancements that improve semantic alignment and emotional expressiveness in generated gestures. Specifically, we integrate fast text transcriptions as semantic conditioning and implement emotion-guided classifier-free diffusion to support controllable gesture generation across affective states. To visualize results, we implement a full rendering pipeline in Unity based on BVH output from the model. Evaluation on the ZeroEGGS dataset shows that DeepGesture produces gestures with improved human-likeness and contextual appropriateness. Our system supports interpolation between emotional states and demonstrates generalization to out-of-distribution speech, including synthetic voices - marking a step forward toward fully multimodal, emotionally aware digital humans.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 27 of its 52 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
27 of 52 references.
References · 27
- 2017Attention Is All You Needcited by 59,932
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2020Reformer: The Efficient Transformercited by 1,658
- 2021WavLM: Large-Scale Self-Supervised Pre-Training for Full Stack Speech Processingcited by 1,609
- 2016Enriching Word Vectors with Subword Informationcited by 1,578
- 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,339
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
- 2020Efficient Content-Based Sparse Attention with Routing Transformerscited by 469
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 199
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
15 more
- 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 177
- 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 156
- 2022Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generationcited by 106
- 2023DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Modelscited by 85
- 2022ZeroEGGS: Zero-shot Example-based Gesture Generation from Speechcited by 83
- 2021Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learningcited by 58
- 2021Speech Drives Templates: Co-Speech Gesture Synthesis with Learned Templatescited by 57
- 2022The GENEA Challenge 2022: A large evaluation of data-driven co-speech gesture generationcited by 40
- 2021A large, crowdsourced evaluation of gesture generation systems on common data: The GENEA Challenge 2020cited by 38
- 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
- 2023The DiffuseStyleGesture+ entry to the GENEA Challenge 2023cited by 14
- 2022Freeform Body Motion Generation from Speechcited by 11
- 2022The ReprGesture entry to the GENEA Challenge 2022cited by 9
- 2019Robust Estimation of Hypernasality in Dysarthria with Acoustic Model Likelihood Featurescited by 3
- 2024Towards a GENEA Leaderboard -- an Extended, Living Benchmark for Evaluating and Advancing Conversational Motion Synthesiscited by 3
Built on by
Not cited yet.