mlsanityData to 7 Oct 2026

TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos

arXiv 2511.21690 ↗First posted 26 Nov 2025cs.RO cs.CV cs.LGcited by 13

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments - humans and different robots - are abundant, differences in embodiment, camera, and environment hinder their direct use. We address the small-data problem by introducing a unifying, symbolic representation - a compact 3D "trace-space" of scene-level trajectories - that enables learning from cross-embodiment, cross-environment, and cross-task videos. We present TraceGen, a world model that predicts future motion in trace-space rather than pixel space, abstracting away appearance while retaining the geometric structure needed for manipulation. To train TraceGen at scale, we develop TraceForge, a data pipeline that transforms heterogeneous human and robot videos into consistent 3D traces, yielding a corpus of 123K videos and 1.8M observation-trace-language triplets. Pretraining on this corpus produces a transferable 3D motion prior that adapts efficiently: with just five target robot videos, TraceGen attains 80% success across four tasks while offering 50-600x faster inference than state-of-the-art video-based world models. In the more challenging case where only five uncalibrated human demonstration videos captured on a handheld phone are available, it still reaches 67.5% success on a real robot, highlighting TraceGen's ability to adapt across embodiments without relying on object detectors or heavy pixel-space generation.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 61 of its 65 references that are in the map. First posted on arXiv 26 Nov 2025.

Builds on

61 of 65 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025AMPLIFY: Actionless Motion Priors for Robot Learning from Videos17 Jun
  2. 20253DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model6 Jun
  3. 2024FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Model11 Dec

Other references · 58

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  2. 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,048
  3. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  4. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  5. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
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  12. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
38 more
  1. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 699
  2. 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 634
  3. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 390
  4. 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 357
  5. 2024Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Modelscited by 336
  6. 2024TraceVLA: Visual Trace Prompting Enhances Spatial-Temporal Awareness for Generalist Robotic Policiescited by 298
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  17. 2023RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketchescited by 131
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  37. 2025UniSkill: Imitating Human Videos via Cross-Embodiment Skill Representationscited by 30
  38. 2025Pre-training Auto-regressive Robotic Models with 4D Representationscited by 27

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  7. 2026XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?
  8. 2026World Action Models are Zero-shot Policies