TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments - humans and different robots - are abundant, differences in embodiment, camera, and environment hinder their direct use. We address the small-data problem by introducing a unifying, symbolic representation - a compact 3D "trace-space" of scene-level trajectories - that enables learning from cross-embodiment, cross-environment, and cross-task videos. We present TraceGen, a world model that predicts future motion in trace-space rather than pixel space, abstracting away appearance while retaining the geometric structure needed for manipulation. To train TraceGen at scale, we develop TraceForge, a data pipeline that transforms heterogeneous human and robot videos into consistent 3D traces, yielding a corpus of 123K videos and 1.8M observation-trace-language triplets. Pretraining on this corpus produces a transferable 3D motion prior that adapts efficiently: with just five target robot videos, TraceGen attains 80% success across four tasks while offering 50-600x faster inference than state-of-the-art video-based world models. In the more challenging case where only five uncalibrated human demonstration videos captured on a handheld phone are available, it still reaches 67.5% success on a real robot, highlighting TraceGen's ability to adapt across embodiments without relying on object detectors or heavy pixel-space generation.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 61 of its 65 references that are in the map. First posted on arXiv 26 Nov 2025.
Builds on
61 of 65 references.
Closest ancestors · 3
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- 20253DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model6 Jun
- 2024FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Model11 Dec
Other references · 58
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Citing papers per year: 2026: 13.
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- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 14
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- 2026World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories1 Oct 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation28 May 2026
- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos24 May 2026
- 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere10 Feb 2026
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