mlsanityData to 14 Oct 2026

EC-Flow: Enabling Versatile Robotic Manipulation from Action-Unlabeled Videos via Embodiment-Centric Flow

arXiv 2507.06224 ↗First posted 8 Jul 2025cs.RO cs.AIcited by 11

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Current language-guided robotic manipulation systems often require low-level action-labeled datasets for imitation learning. While object-centric flow prediction methods mitigate this issue, they remain limited to scenarios involving rigid objects with clear displacement and minimal occlusion. In this work, we present Embodiment-Centric Flow (EC-Flow), a framework that directly learns manipulation from action-unlabeled videos by predicting embodiment-centric flow. Our key insight is that incorporating the embodiment's inherent kinematics significantly enhances generalization to versatile manipulation scenarios, including deformable object handling, occlusions, and non-object-displacement tasks. To connect the EC-Flow with language instructions and object interactions, we further introduce a goal-alignment module by jointly optimizing movement consistency and goal-image prediction. Moreover, translating EC-Flow to executable robot actions only requires a standard robot URDF (Unified Robot Description Format) file to specify kinematic constraints across joints, which makes it easy to use in practice. We validate EC-Flow on both simulation (Meta-World) and real-world tasks, demonstrating its state-of-the-art performance in occluded object handling (62% improvement), deformable object manipulation (45% improvement), and non-object-displacement tasks (80% improvement) than prior state-of-the-art object-centric flow methods. For more information, see our project website at https://ec-flow1.github.io .

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 36 of its 44 references that are in the map. First posted on arXiv 8 Jul 2025.

Builds on

36 of 44 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learning13 Jan
  2. 2023Any-point Trajectory Modeling for Policy Learning28 Dec

Other references · 34

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
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  4. 2020Denoising Diffusion Implicit Modelscited by 9,781
  5. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
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  11. 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
  12. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
22 more
  1. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,103
  2. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  3. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
  4. 2024RDT-1B: a Diffusion Foundation Model for Bimanual Manipulationcited by 691
  5. 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
  6. 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 519
  7. 2023Learning Interactive Real-World Simulatorscited by 458
  8. 2023Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulationcited by 364
  9. 2024GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulationcited by 296
  10. 2023Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Modelscited by 269
  11. 2023Learning to Act from Actionless Videos through Dense Correspondencescited by 164
  12. 2023Video Language Planningcited by 162
  13. 2023Structured World Models from Human Videoscited by 147
  14. 2024CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videoscited by 128
  15. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
  16. 2024Grounding DINO 1.5: Advance the "Edge" of Open-Set Object Detectioncited by 122
  17. 2024Dreamitate: Real-World Visuomotor Policy Learning via Video Generationcited by 87
  18. 2024General Flow as Foundation Affordance for Scalable Robot Learningcited by 85
  19. 2025BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Modelscited by 80
  20. 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenescited by 44
  21. 2024GR-MG: Leveraging Partially Annotated Data via Multi-Modal Goal-Conditioned Policycited by 39
  22. 2024VLMPC: Vision-Language Model Predictive Control for Robotic Manipulationcited by 33

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 10.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026ContactFlow: A video action conditioning that transfers across embodiments
  2. 20253DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model
  3. 2025ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training
  4. 2026LILAC: Language-Conditioned Object-Centric Optical Flow for Open-Loop Trajectory Generation
  5. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  6. 2026UMR: Universal Manipulation Representation ↗
  7. 2026UniLAP: A Unified Latent Action Policy for Cross-Embodiment Manipulation
  8. 2026Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing ↗