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Learning Object-Action Relations from Bimanual Human Demonstration Using Graph Networks

arXiv 1908.08391 ↗First posted 22 Aug 2019cs.ROcited by 29

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Abstract (arXiv)

Recognizing human actions is a vital task for a humanoid robot, especially in domains like programming by demonstration. Previous approaches on action recognition primarily focused on the overall prevalent action being executed, but we argue that bimanual human motion cannot always be described sufficiently with a single action label. We present a system for frame-wise action classification and segmentation in bimanual human demonstrations. The system extracts symbolic spatial object relations from raw RGB-D video data captured from the robot's point of view in order to build graph-based scene representations. To learn object-action relations, a graph network classifier is trained using these representations together with ground truth action labels to predict the action executed by each hand. We evaluated the proposed classifier on a new RGB-D video dataset showing daily action sequences focusing on bimanual manipulation actions. It consists of 6 subjects performing 9 tasks with 10 repetitions each, which leads to 540 video recordings with 2 hours and 18 minutes total playtime and per-hand ground truth action labels for each frame. We show that the classifier is able to reliably identify (action classification macro F1-score of 0.86) the true executed action of each hand within its top 3 predictions on a frame-by-frame basis without prior temporal action segmentation.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Aug 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 2; 2022: 3; 2023: 7; 2024: 8; 2025: 8; 2026: 1.

29 papers.

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  1. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
  2. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
  3. 2024ActionFlow: Equivariant, Accurate, and Efficient Policies with Spatially Symmetric Flow Matchingcited by 25
  4. 2022Geometric Features Informed Multi-person Human-object Interaction Recognition in Videoscited by 17
  5. 2021Learning Asynchronous and Sparse Human-Object Interaction in Videoscited by 16
  6. 2024Bi-KVIL: Keypoints-based Visual Imitation Learning of Bimanual Manipulation Taskscited by 16
  7. 2022A Survey on RGB-D Datasetscited by 11
  8. 2023A Hierarchical Graph-based Approach for Recognition and Description Generation of Bimanual Actions in Videoscited by 7
  9. 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
  10. 2024Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Networkcited by 7
  11. 2023How Object Information Improves Skeleton-based Human Action Recognition in Assembly Taskscited by 6
  12. 2023Multi Sentence Description of Complex Manipulation Action Videoscited by 6
17 more
  1. 2024From Category to Scenery: An End-to-End Framework for Multi-Person Human-Object Interaction Recognition in Videoscited by 4
  2. 2023Automatic Interaction and Activity Recognition from Videos of Human Manual Demonstrations with Application to Anomaly Detectioncited by 3
  3. 2024Understanding Human Activity with Uncertainty Measure for Novelty in Graph Convolutional Networkscited by 3
  4. 2025Gaze-Guided Task Decomposition for Imitation Learning in Robotic Manipulationcited by 3
  5. 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videoscited by 3
  6. 2022Multimodal Generation of Novel Action Appearances for Synthetic-to-Real Recognition of Activities of Daily Livingcited by 2
  7. 2023Classification of Primitive Manufacturing Tasks from Filtered Event Datacited by 2
  8. 2021A Variational Graph Autoencoder for Manipulation Action Recognition and Predictioncited by 1
  9. 2023Persistent-Transient Duality: A Multi-mechanism Approach for Modeling Human-Object Interactioncited by 1
  10. 2024Using The Concept Hierarchy for Household Action Recognitioncited by 1
  11. 2025Towards Open-World Human Action Segmentation Using Graph Convolutional Networkscited by 1
  12. 2025Grasp Like Humans: Learning Generalizable Multi-Fingered Grasping from Human Proprioceptive Sensorimotor Integrationcited by 1
  13. 2025Intuitive Programming, Adaptive Task Planning, and Dynamic Role Allocation in Human-Robot Collaborationcited by 1
  14. 2025Real-Time Manipulation Action Recognition with a Factorized Graph Sequence Encodercited by 0
  15. 2025Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentationcited by 0
  16. 2025Knowledge Graph Completion for Action Prediction on Situational Graphs -- A Case Study on Household Taskscited by 0
  17. 2026Semantic-Geometric Task Representations for Bimanual Manipulation from Human Demonstrations to Robot Action Planningcited by 0