mlsanityData to 7 Oct 2026

Lite Pose: Efficient Architecture Design for 2D Human Pose Estimation

arXiv 2205.01271 ↗First posted 3 May 2022cs.CVcited by 16

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Abstract (arXiv)

Pose estimation plays a critical role in human-centered vision applications. However, it is difficult to deploy state-of-the-art HRNet-based pose estimation models on resource-constrained edge devices due to the high computational cost (more than 150 GMACs per frame). In this paper, we study efficient architecture design for real-time multi-person pose estimation on edge. We reveal that HRNet's high-resolution branches are redundant for models at the low-computation region via our gradual shrinking experiments. Removing them improves both efficiency and performance. Inspired by this finding, we design LitePose, an efficient single-branch architecture for pose estimation, and introduce two simple approaches to enhance the capacity of LitePose, including Fusion Deconv Head and Large Kernel Convs. Fusion Deconv Head removes the redundancy in high-resolution branches, allowing scale-aware feature fusion with low overhead. Large Kernel Convs significantly improve the model's capacity and receptive field while maintaining a low computational cost. With only 25% computation increment, 7x7 kernels achieve +14.0 mAP better than 3x3 kernels on the CrowdPose dataset. On mobile platforms, LitePose reduces the latency by up to 5.0x without sacrificing performance, compared with prior state-of-the-art efficient pose estimation models, pushing the frontier of real-time multi-person pose estimation on edge. Our code and pre-trained models are released at https://github.com/mit-han-lab/litepose.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 53 of its 60 references that are in the map. First posted on arXiv 3 May 2022.

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53 of 60 references.

References · 53

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38 more
  1. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  2. 2018ShuffleNet V2: Practical Guidelines for Efficient CNN Architecture Designcited by 1,132
  3. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
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Citing papers per year: 2022: 3; 2023: 4; 2024: 6; 2025: 3.

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  1. 2023Human Pose as Compositional Tokenscited by 45
  2. 2022EfficientViT: Multi-Scale Linear Attention for High-Resolution Dense Predictioncited by 42
  3. 2022PPT: token-Pruned Pose Transformer for monocular and multi-view human pose estimationcited by 27
  4. 2023JAWS: Just A Wild Shot for Cinematic Transfer in Neural Radiance Fieldscited by 13
  5. 2024GTPT: Group-based Token Pruning Transformer for Efficient Human Pose Estimationcited by 6
  6. 2024Occluded Human Pose Estimation based on Limb Joint Augmentationcited by 3
  7. 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videoscited by 3
  8. 2022Binarizing by Classification: Is soft function really necessary?cited by 2
  9. 2024Waterfall Transformer for Multi-person Pose Estimationcited by 1
  10. 2023Global Relation Modeling and Refinement for Bottom-Up Human Pose Estimationcited by 0
  11. 2023A Spatial-Temporal Transformer based Framework For Human Pose Assessment And Correction in Education Scenarioscited by 0
  12. 2024Cross-Domain Knowledge Distillation for Low-Resolution Human Pose Estimationcited by 0
4 more
  1. 2024Greit-HRNet: Grouped Lightweight High-Resolution Network for Human Pose Estimationcited by 0
  2. 2024Cascaded Multi-Scale Attention for Enhanced Multi-Scale Feature Extraction and Interaction with Low-Resolution Imagescited by 0
  3. 2025ProARD: progressive adversarial robustness distillation: provide wide range of robust studentscited by 0
  4. 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimationcited by 0