mlsanityData to 7 Oct 2026

Real-is-Sim: Bridging the Sim-to-Real Gap with a Dynamic Digital Twin

arXiv 2504.03597 ↗First posted 4 Apr 2025cs.RO cs.AIcited by 11

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Abstract (arXiv)

We introduce real-is-sim, a new approach to integrating simulation into behavior cloning pipelines. In contrast to real-only methods, which lack the ability to safely test policies before deployment, and sim-to-real methods, which require complex adaptation to cross the sim-to-real gap, our framework allows policies to seamlessly switch between running on real hardware and running in parallelized virtual environments. At the center of real-is-sim is a dynamic digital twin, powered by the Embodied Gaussian simulator, that synchronizes with the real world at 60Hz. This twin acts as a mediator between the behavior cloning policy and the real robot. Policies are trained using representations derived from simulator states and always act on the simulated robot, never the real one. During deployment, the real robot simply follows the simulated robot's joint states, and the simulation is continuously corrected with real world measurements. This setup, where the simulator drives all policy execution and maintains real-time synchronization with the physical world, shifts the responsibility of crossing the sim-to-real gap to the digital twin's synchronization mechanisms, instead of the policy itself. We demonstrate real-is-sim on a long-horizon manipulation task (PushT), showing that virtual evaluations are consistent with real-world results. We further show how real-world data can be augmented with virtual rollouts and compare to policies trained on different representations derived from the simulator state including object poses and rendered images from both static and robot-mounted cameras. Our results highlight the flexibility of the real-is-sim framework across training, evaluation, and deployment stages. Videos available at https://real-is-sim.github.io.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 27 of its 33 references that are in the map. First posted on arXiv 4 Apr 2025.

Builds on

27 of 33 references.

References · 27

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Flow Matching for Generative Modelingcited by 5,426
  4. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  5. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
  6. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  7. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  8. 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
  9. 2023Learning Interactive Real-World Simulatorscited by 440
  10. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 421
  11. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
  12. 2023RVT: Robotic View Transformer for 3D Object Manipulationcited by 224
15 more
  1. 2018Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networkscited by 171
  2. 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 162
  3. 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
  4. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
  5. 2024InstantSplat: Sparse-view Gaussian Splatting in Secondscited by 67
  6. 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
  7. 2022Vision-Based Manipulators Need to Also See from Their Handscited by 46
  8. 2025AutoEval: Autonomous Evaluation of Generalist Robot Manipulation Policies in the Real Worldcited by 46
  9. 2025Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setupscited by 29
  10. 2024Robot Learning as an Empirical Science: Best Practices for Policy Evaluationcited by 22
  11. 2023AdaptSim: Task-Driven Simulation Adaptation for Sim-to-Real Transfercited by 17
  12. 2024Learning Robot Soccer from Egocentric Vision with Deep Reinforcement Learningcited by 14
  13. 2021Jerk-limited Real-time Trajectory Generation with Arbitrary Target Statescited by 12
  14. 2023What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?cited by 11
  15. 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 10.

11 papers.