Real-is-Sim: Bridging the Sim-to-Real Gap with a Dynamic Digital Twin
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Abstract (arXiv)
We introduce real-is-sim, a new approach to integrating simulation into behavior cloning pipelines. In contrast to real-only methods, which lack the ability to safely test policies before deployment, and sim-to-real methods, which require complex adaptation to cross the sim-to-real gap, our framework allows policies to seamlessly switch between running on real hardware and running in parallelized virtual environments. At the center of real-is-sim is a dynamic digital twin, powered by the Embodied Gaussian simulator, that synchronizes with the real world at 60Hz. This twin acts as a mediator between the behavior cloning policy and the real robot. Policies are trained using representations derived from simulator states and always act on the simulated robot, never the real one. During deployment, the real robot simply follows the simulated robot's joint states, and the simulation is continuously corrected with real world measurements. This setup, where the simulator drives all policy execution and maintains real-time synchronization with the physical world, shifts the responsibility of crossing the sim-to-real gap to the digital twin's synchronization mechanisms, instead of the policy itself. We demonstrate real-is-sim on a long-horizon manipulation task (PushT), showing that virtual evaluations are consistent with real-world results. We further show how real-world data can be augmented with virtual rollouts and compare to policies trained on different representations derived from the simulator state including object poses and rendered images from both static and robot-mounted cameras. Our results highlight the flexibility of the real-is-sim framework across training, evaluation, and deployment stages. Videos available at https://real-is-sim.github.io.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 27 of its 33 references that are in the map. First posted on arXiv 4 Apr 2025.
Builds on
27 of 33 references.
References · 27
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- 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
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- 2023RVT: Robotic View Transformer for 3D Object Manipulationcited by 224
15 more
- 2018Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networkscited by 171
- 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 162
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
- 2024InstantSplat: Sparse-view Gaussian Splatting in Secondscited by 67
- 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
- 2022Vision-Based Manipulators Need to Also See from Their Handscited by 46
- 2025AutoEval: Autonomous Evaluation of Generalist Robot Manipulation Policies in the Real Worldcited by 46
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Citing papers per year: 2025: 1; 2026: 10.
11 papers.
- 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 74
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 27
- 2026RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluationcited by 4
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluationcited by 1
- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environmentscited by 1
- 2026Active Real-World Factor-Based Evaluation for Generalist Robot Policiescited by 1
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamicscited by 1
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 0
- 2026A Practical Recipe Towards Improving Sim-and-Real Correlation for VLA Evaluationcited by 0
- 2026Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Modelscited by 0
- 2026DeepInsight II: One Trace from Benchmark to Robotcited by 0
- 2026DeepInsight II: One Trace from Benchmark to Robot17 Aug 2026
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamics22 Jul 2026
- 2026Active Real-World Factor-Based Evaluation for Generalist Robot Policies16 Jul 2026
- 2026Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Models6 Jul 2026
- 2026RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation1 Jul 2026
- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments16 Jun 2026
- 2026A Practical Recipe Towards Improving Sim-and-Real Correlation for VLA Evaluation9 Jun 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation17 Apr 2026
- 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation7 Jan 2026
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions6 Nov 2025