High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model
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Abstract (arXiv)
Recently single-view 3D generation via Gaussian splatting has emerged and developed quickly. They learn 3D Gaussians from 2D RGB images generated from pre-trained multi-view diffusion (MVD) models, and have shown a promising avenue for 3D generation through a single image. Despite the current progress, these methods still suffer from the inconsistency jointly caused by the geometric ambiguity in the 2D images, and the lack of structure of 3D Gaussians, leading to distorted and blurry 3D object generation. In this paper, we propose to fix these issues by GS-RGBN, a new RGBN-volume Gaussian Reconstruction Model designed to generate high-fidelity 3D objects from single-view images. Our key insight is a structured 3D representation can simultaneously mitigate the afore-mentioned two issues. To this end, we propose a novel hybrid Voxel-Gaussian representation, where a 3D voxel representation contains explicit 3D geometric information, eliminating the geometric ambiguity from 2D images. It also structures Gaussians during learning so that the optimization tends to find better local optima. Our 3D voxel representation is obtained by a fusion module that aligns RGB features and surface normal features, both of which can be estimated from 2D images. Extensive experiments demonstrate the superiority of our methods over prior works in terms of high-quality reconstruction results, robust generalization, and good efficiency.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 69 of its 73 references that are in the map. First posted on arXiv 2 Apr 2025.
Builds on
69 of 73 references.
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Citing papers per year: 2026: 4.
4 papers.
- 2026LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generationcited by 6
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstructioncited by 1
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Imagecited by 0
- 2026VS-Splat: Voxel-Selective feed-forward Gaussian Splatting for end-to-end 3D object reconstruction from sparse-viewscited by 0
- 2026VS-Splat: Voxel-Selective feed-forward Gaussian Splatting for end-to-end 3D object reconstruction from sparse-views11 Sep 2026
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image30 Jul 2026
- 2026LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generation13 Apr 2026
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstruction15 Feb 2026