X-SG2S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks
Not on the map. Why?
Abstract (arXiv)
3D Gaussian Splatting (3DGS) has been widely used in 3D reconstruction and 3D generation. However, the rapid adoption of 3D Gaussian Splatting raises growing concerns about information leakage and unauthorized use, urging the exploration of effective watermarking techniques. However, existing methods are limited by low capacity, fragility under geometric perturbations, and the infeasible requirement for costly fine-tuning or pipeline modifications, motivating the need for a generalizable, feed-forward framework capable of robust multi-modal embedding with minimal intrusion. In this paper, we propose a new framework X-SG2S which can simultaneously inject 1D to 3D watermarks for copyright protection, while keeping the high fidelity of original 3DGS scenes. Specifically, we first split the watermarks into message patches. A self-adaptive gate is developed to select the injection positions of the watermark messages. Then, we use an XD (multi-dimensional) injection head to inject multi-modal messages into sorted 3DGS points. To restore watermarking messages, a learnable gate is developed to recognize the watermarked locations, from which our XD-extraction heads are used to restore hidden messages. X-SG2S is the first framework to unify 1D-to-3D watermarking and enable simultaneous multi-modal watermark embedding in 3DGS, achieving this with minimal rendering interference and zero modifications to parameters or pipelines. Extensive experiments demonstrate that X-SG2S effectively preserves consistency between the watermark and the original 3DGS, exhibits robustness against model degradation, and maintains accurate judgment capabilities.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 35 of its 53 references that are in the map. First posted on arXiv 13 Feb 2025.
Builds on
35 of 53 references.
References · 35
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 579
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2018HiDDeN: Hiding Data With Deep Networkscited by 384
- 2018Efficient Attention: Attention with Linear Complexitiescited by 366
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
- 2023The Stable Signature: Rooting Watermarks in Latent Diffusion Modelscited by 289
23 more
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2024Deep Compression Autoencoder for Efficient High-Resolution Diffusion Modelscited by 209
- 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 113
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
- 2024Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstructioncited by 56
- 2022Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuningcited by 54
- 2024DiffGS: Functional Gaussian Splatting Diffusioncited by 50
- 2023Instant3D: Instant Text-to-3D Generationcited by 45
- 2024Video Seal: Open and Efficient Video Watermarkingcited by 45
- 2023CopyRNeRF: Protecting the CopyRight of Neural Radiance Fieldscited by 33
- 2022StegaNeRF: Embedding Invisible Information within Neural Radiance Fieldscited by 32
- 2023Parsing is All You Need for Accurate Gait Recognition in the Wildcited by 32
- 2024GS-Hider: Hiding Messages into 3D Gaussian Splattingcited by 26
- 2021Deep 3D-to-2D Watermarking: Embedding Messages in 3D Meshes and Extracting Them from 2D Renderingscited by 23
- 2019Logo-2K+: A Large-Scale Logo Dataset for Scalable Logo Classificationcited by 22
- 2024Your Data Is Not Perfect: Towards Cross-Domain Out-of-Distribution Detection in Class-Imbalanced Datacited by 21
- 2024GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splattingcited by 20
- 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
- 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 17
- 2023Towards a Unified Transformer-based Framework for Scene Graph Generation and Human-object Interaction Detectioncited by 15
- 2024GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splattingcited by 11
- 2024Safe-SD: Safe and Traceable Stable Diffusion with Text Prompt Trigger for Invisible Generative Watermarkingcited by 11
- 2023Rethinking Mesh Watermark: Towards Highly Robust and Adaptable Deep 3D Mesh Watermarkingcited by 6
Built on by
Citing papers per year: 2026: 1.
1 paper.